My material section in lightbox is very big,
but every time I load in lightbox it will goto the very first material.
Would be cool if zbrush remembers where you was.
Im trying to make a Z brush file from DAZ morphs,
But projecting is not accurate enough.
I can take the file to max and make morph from it ofc, but it would be cool to import it back into zbrush.
And have the same effect in zbrush.
The quick and dirty method is to dirty
A GOZ file that can read morph layers (like the maya blend shapes) and a conversion to the 3D layers system would be very quick and cool.
Could be cool to have a brush stroke with a masks feature combined.
Attachments
Could be cool to have the replay last stroke,
have the same function when you select a different brush (so the path stay’s the same)but when you change the brush,
it will use the same path.
Thanks Doug that feature is so cool.
Could be cool to have a feature like this,
A combined zoom and snapshop function in one (that updates each time a dynamesh,Z remesh operation is done or stroke in that area etc).
very handy for dynameshing etc.
A Make 3D Alpha ,IMM brush could be cool when computing power wil be enough)
Preview polycount has no overlay in cropped mode.
stored morph targets will stay on,
when you mirror weld.
But when you switch the mesh wil crash.
A better solution for the special matcaps,
The are really cool mats for modeling ,but sometimes the shaders wil hide the masking you did.
Now when you turn on mask by polygroups, while holding Shift is does not revert back when you let go.
Camera facing blur mask.
A toggle so the lightsource wil update on the mesh when you rotate the view.
Could be cool to have a iris tracker, And zoom function that is controlled by the the eye lids. Squinting will zoom in in combo with pupil dilation. Wide open wil zoom out a little.And a calibrating system for canceling out blinks.
Would be cool to have the zoom active, and still model while zooming in, so you can have the full model in your canvas and still model while zoom is active.
Now when you touch the model it will zoom out, and maybe some setting that will adept to the zoom ( scale, transparency, etc)
And a AA Half mask , for the zoom.
So you can make quick adjustments to the psd file(s),
And have it update in the canvas.
When you have an image plane stored as a view,
And try to load in a different image it wil not accept the new image at first.
And will keep the old one.
Could be cool to have something like this,
A special brush that affects multiple 3D layers.
A option for a link in the lightbox would be nice,
I have a seperate drive for my projects.
I tried to make a shotcut into the main project folder to quickly get to that drive.
But the drive sometimes changes to a different location.
A link into the lightbox where you can copy past links would be great.