
My latest attempts at putting together a semi-decent render ^^, Class Project for Uartsy Learned the ropes with Zmodeller making hard surface and base meshes. jumped through all the loops. created my own shaders (materials) and lightcaps. then used all the same methods on the anime girl and her gear. Finally rendered out several passes into Photoshop where I did my best to composite them together to make what you see!

Still another week or two left in class, so many improvements to be made no doubt! ^^
suggestions and critiques always welcome!