ZBrushCentral

Samburu Warrior Head (Animation Test )

Ah so its expression based. In blender there is an actual stretch bone that I have worked with, but I wasn’t sure if it was the same thing in XSI. Would this be used to simulate muscle contractions?

Hey big bucks … seems that you only care what people say about how good is your work for your EGO and dont help to the community.- You ignore 2 TIMES the question i did about what is “KEY_MENU_MAKER”

Spooky

Try reading the thread from the start!

R

I read it again… and i dont see nothing about it … what i see is that he edit all his post… he dont want to share ANYTHING with us … as i say before, he only want people about talk how great is that work…and bla bla…well.

Good luck!zscripts_web.jpg

Hey billy can you post a smaller version of the movie too, I tried to show it to a couple and it wouldn’t load up on their Macs, the Sorenson Codec works best.

arepa3000,

Just to clear things up for you, Bill posted (with links and explanations) every tool that he used to create the image and animation. Then he got some flak for posting one that wasn’t released to the public yet. Since a few of them were XSI tools he decided to just remove them all from the post so no one would complain about anything. The tool you are mentioning is the tool that caused the original problem and is not going to be discussed any more as some people get upset by it. I hope this clears things up. By suggesting that he doesn’t want to share anything, you couldn’t be further from the truth, in fact he most likely shared too much. Out of respect for the artist I would suggest to remove the image you posted as he had good reason to remove it in the first place. But you can do what you like. Also, be patient for some of the replies as many of the artists here can only get a few hours a week to enjoy zbc, so lets try to make it fun so they come back. We all have so much to learn from them it would be a shame to ruin their experiences here, as many good folks find great inspiration through them.

To better understanding and better times,

Chris Reid

True. …more PC than me!:wink: very well stated CHRIS REID,
big bucks amazing work! thanks for sharing.

Wow. Very nice.

Big Bucks…nice job, like the image a lot.
Don’t take any notice of the SNOID

thats a very artistic image, i think the details on skin are simply amazing…woa!!!:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

I had to google for SN:rage:ID, but that’s pretty funny. In fact, perfect.:lol:

…Its really amasing,

WOW!!!

Fanfreakintastic!!! I had to make up a word because traditional words would not suffice.

Thanks for the inspiration!!!

Really impressive work big Bucks:), Nice render and texture:+1:

thats really good looking, very realistic skin, yes it is

… ( means just speechless ) nuff said!

FANTASTIC WORK Bucks! Your use of lighting is excellent. The eyes are there in terms of realism.

I only have small nitpicks that I’m sure some of the posters here feel as well.

For instance, even though you have a weight map driving the specularity and perhaps refleciton (or is it bump?) it still seems a little too even and destracting in some areas like the ears for instance. The bump is not totally consistant with what you would normally see on a human face in certain areas like the nose.

GREAT WORK Bucks.

This is totally amazing work. From what you’ve said your planning some animation with this guy. I hope your intending to share that with us! Looking forward to all the adjustments on the way to the finished character as well :smiley: !

Great work Big bucks, truely amazing! Hanky and I are really proud of you:D