Here is my latest project. It was my test to learn XSI.
I used ZBrush for all the texturing and fine bump details.
Animation and Rendering done in XSI v4.2
Modelled in modo.
Comp’d in Digital Fusion
I need a new job email me.
Full rez
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Wires
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Use of ZBump to diffuse specular/reflection:
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here are external image links if your browser has problems loading them:
Samburu head
Wires
Zbump diffuse spec/reflection




Are you using a combination of bones, blend shapes, and careful weigh painting to simulate the facial muscles?
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