ZBrushCentral

Questions & Troubleshooting for ZBrush 4R5

Subdividing is the simplest way to turn tris to quads, though it probably wont do you a lot of good (especially with the kind of topology sculptris spits out).

There are still several options though. Qremesh and dynamesh for example would both do it with a click of a button, giving you a mesh that is either pure quads are close enough. Run either of those on a duplicate version of the sculpt, and you can also transfer the details to the new mesh.

I figured out how to solve my problem. I simply deleted and trashed my old config file and reopened ZBush which automatically made a new config file on its own–that contained all my tweaks, only this time all is good and working properly.
I may not have said it recently, but I love ZBrush. I have encountered a few awesome programs in my time, and ZBrush ranks right up there with the very best. There are so many awesome features and empowering capabilities that I often marvel at how unusually powerful ZBrush is. IMHO…just have to say Thanks!

Hey!
I’m new to the ZBrush community. I’m actully using mudbox. :slight_smile:

I have been watching this tutorial on youtube: http://www.youtube.com/watch?v=DyoMb83kI2Y

and around 22:20 he changes to alpha 6 on his clay buildup brush. I was just wondering if it’s possible to download the alphas from Zbrush to mudbox? I need that alpha 6 :)’

Cheers!

I’m having a slight problem where my sculpt disappears after I switch out to a different window to do something and then come back in to ZBrush. To get it back I have to rotate the area where it was. Is this a new feature to 4R5 or is this a tech issue that I need to have fixed?

This can happen when zbrush autosaves. You can either lock the view with zapplink or timeline if you require it, or increase the quicksave rest duration under Preferences: Quicksave

I know exactly what you say and there maybe one of these which at the end doesnt matter. (it happens exactly the same to me).

1* usage of the pad sometimes delays and may think is still on the program just few second while you are allready watching other screen, Zbrush haves the ability to become transparent. / i love to use the pad on the laptop, heres where i do my stuff.

2* 64 bit thing and or low video or ram.

3* the see through feature. / i think is freaking awesome if thats the price to be payed.

4* the way you have your configuration of polycount limit, becasue you will allways get the best, the fastest, quality view, but going low on configuration,so its kind of a contradiction. (i hope this make sense)

I usually just hit FRAME BUTTON and problem solved, at least you know everything is the way it was.
Also noticed that by changing Zbrush interface transparency from 1 to 100, kind of slaps the interface and rotation doesnt happens in short times and sometimes stops for days.

I hope this to be some how usefull.

As I have seen others describe in the forum, I have a consistently repro’d AV when using the Surface palette to apply noise.

I don’t exactly need support for the issue, because I can work around the issue and don’t have any need anytime soon for the feature anyway. (I’m new, learning, and this is a hobby for fun in my spare time.) But as it is very consistent for me, and I have seen others talk about it, I wanted to see if there is a way for customers to help with crashes like this by providing Pixologic repro information and memory dumps.

From a really quick glance at it, there is something that sticks out right away (bold/red emphasis below is mine)…

0:000:x86> g
(1ab0.6ac): Access violation - code c0000005 (!!! second chance !!!)
ntdll_76f50000!RtlTryEnterCriticalSection+0x245:
76fa221e 3908 cmp dword ptr [eax],ecx ds:002b:00000000=???

0:000:x86> U
ntdll_76f50000!RtlTryEnterCriticalSection+0x245:
76fa221e 3908 cmp dword ptr [eax],ecx
76fa2220 0f85ce670300 jne ntdll_76f50000!RtlCreateUserThread+0x15fda (76fd89f4)
76fa2226 890a mov dword ptr [edx],ecx
76fa2228 894204 mov dword ptr [edx+4],eax
76fa222b 8910 mov dword ptr [eax],edx
76fa222d 895104 mov dword ptr [ecx+4],edx
76fa2230 0fb706 movzx eax,word ptr [esi]
76fa2233 014774 add dword ptr [edi+74h],eax

0:000:x86> r
eax=00000000 ebx=00000000 ecx=1b3607f0 edx=1b49d7e0 esi=1b49d7d8 edi=00240000
eip=76fa221e esp=0018d650 ebp=0018d6c0 iopl=0 nv up ei ng nz ac po cy
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010293
ntdll_76f50000!RtlTryEnterCriticalSection+0x245:
76fa221e 3908 cmp dword ptr [eax],ecx ds:002b:00000000=???

Is there any place to upload a dump file and provide repro steps?

I’m having a similar problem. If I leave the computer or just stop and think for a bit, the sculpt disappears. It comes back the moment I rotate or click on another button. It also disappears after every autosave. I rotate or hit any button and it comes back. I contacted support, sent them a video of it happening and even found some others on Facebook that this is happening to, but they can’t re-create the problem on their end so have been no help.

Now, it’s gone from an annoyance to a real problem. I have a largish file that takes a couple minutes to BPR. But, the moment I hit any button to try to save or export the render, the bloody thing disappears. Support is still no help and going through the BS of having to send everything to Maya (I hate Maya) just to get a render makes my head explode.

if you could give more info related to your computer and operative system it will be very helpfull.

I strictly recomend to customize the platform and save it as your default, as soon as you install the program. by these i mean to pay xtreme atention to the maxpoly per mesh.

A common issue is to start working with zbrush 4r5 fresh just installed and at the time the model becomes more complex, if you didnt configure the maxpolypermesh and the compact mem, you will be in trouble. ** PREFERENCES TAB/MEM TAB***

I posted on top more options to be considered to try about this issue which i also experienced and solved whit any of the above and this.

i ralized the importance of MEM TAB when working with fibers. The more you want to squeeze out of the platform, the more and different you have to configure the MEM for each project so that many issues dont appear. YOU CAN SAVE AS MANY PLATFORM CONFIGURATION FILES AS YOU WANT AND LOAD THEM AS NEEDED OR AND FIND YOUR OWN STANDARD (since every computer is different) AND SAVE IT TO LOAD EVERY TIME YOU RUN ZBRUSH 4R5

(zbrush is the best and fastes software i´ve seen that allows you to visualize with high quality almost render view in real time sculpting, even under low memory systems)

BY THIS I SAY TO PUSH THE LIMITS OF MEM CONFIGURATION EVEN BLUESCREENING YOUR COMPUTER UNTIL YOU GET TO WORK FINE AND HERE IS WHERE IT IS IMPORTANT TO CONSIDER HOW PROPERLY SET UP IS YOUR COMPUTER FOR THE DESIRED POURPOSES.

*ALMOST FORGOT, WHEN I GOT STUCK BY THESE PROBLEM, I CLOSED AND OPENED ZBRUSH 4R5 AND CREATED THIS NEW CUSTOMIZED PLATFORM FILE WITH A MORE POWERFULL MEM CONFIGURATION THAN BEFORE AND SAVED IT UNDER THE SAME NAME OF MY ZTOOL, SO THAT I KNOW THEY ARE RELATED AND THEN LOADED THE ZTOOL UNDER THESE NEW CONFIGURATION AND PROBLEM SOLVED.

Happy Zbrushing !!!