aaaahhh, the button is back!
Sitting on a mac pro 2.8ghz quad core xeon. Went a bit crazy with the ram, so it´s sitting at 18gb atm, also the ati HD 4870. Quite happy with the setup. Got zbrush, maya and topogun running and using 5.13gb of ram.
Now if only zbrush 3.5 was also 64bitâŚ
I have been thinking though, you know how the photoshop 64 bit version is just now released, a full version after it went 64 bit on the windooze side, due to it having to shed the carbon code and migrate to cocoa. What I am thinking, did pixologich code the osx zbrsh version 3.2 in cocoa? If not, is the current slowdown related to the snowleopard specific issues such as grand-central multithreading and opencl stuff and last but not least cocoa? I would guess it to be the case, it´s after all quite the shift, BUT I would bet on perhaps version 3.5 osx being fully snowleopard featured! Which is crazyâŚ
That means, 64bit, opencl and grand central aware. A HUGE boon and not a surprise that they are slow getting it out the door.
My point being, OSX zbrush 3.5 (or version 4) is gonna ROX! âŚbad news is it might take a good while, since let´s admit it, thats some fair amount of code to crunch⌠(especially if they had to go from carbon to cocoa)