I tested the “Vector Displacement Map” export and unfortunately I have some problems with it that I couldn’t figure out.
When I switch off “vd SUV” and/or “vd SNormals” the UV mapping seems to get broken!
Here is an overview about the different map types:
The four digit number behind the filename shows the options in binary coded form where “1” means activated and “0” means deactivated. The order of the options is: “vd Tangent”, “vd 32Bit”, “vd SUV” and “vd SNormals”.
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row: 16 Bit world maps
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row: 32 Bit world maps
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row: 16 Bit tangent maps
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row: 32 Bit tangent maps
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column: both, “vd SUV” and “vd SNormals” are off
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column: “vd SUV” is off and “vd SNormals” is on
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column: “vd SUV” is on and “vd SNormals” is off
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column: both, “vd SUV” and “vd SNormals” are on
Is this a bug or do I miss something?