ZBrushCentral

Questions and Troubleshooting for PaintStop plugin

edited
found the answer

Can you work on multiple layers ,like four or five layers kinda like in photoshop.

No, for technical reasons you’re restricted to two - the Base & Top layers, with the option to add a tracing image. If you try to add further layers you’re likely to get unexpected results.

thanks for the info:+1:

Could be removed from the admins!

Hi Tom,

That is very strange. I can’t see anything wrong with your set up. (You can delete the BrushManagerData folder - it’s not used by anything. No idea how you got that.)

Try loading the PaintStop_PC_31.zsc through the Load button in the ZScript palette to see if that makes any difference.

marcus from what i’ve seen there is no program available that does realistic watercolor painting. the closest is the unreleased Moxi .
Although you and the team did a great job with the watercolor brushes i keep hoping for something that works more like moxi, the way it bleeds and especially normal watercolor wet in wet with the fringes. I know that he uses particle simulation which zbrush doesn’t have. i was thinking though if there would be a way using zdepth as a wetness factor, so when you run a stroke over a certain depth the color bleeds, my thinking on this in somewhat uncertain and abstract, but i’m hoping you’ll get what i mean. the canvas would have to be flat rendered of course as well.
so just a thought.

I don´t know how difficult it would be to add symmetry but I ´m sure im not the only one who would like that in paintstop.

I never realized how much analysis goes into software design. I went to the site indicated and read some of the PDFs. It sounds like there people trying to close the gap between computer graphics and reality. Very interesting indeed.

Can you when exit from PaintStop have the canvas placed into ZBrush as a canvas so you can work some more with ZBs 3d tools or can we do that from PaintStop (I know we can bring the transparency up to 100%)?

SpaceMan,

You’ve two options:

  1. In PaintStop Edit>Preferences check the option to export an image to ZBrush. The exported image will be in the Texture palette after exiting PaintStop.

  2. Use the PaintStop File>Export option to save out the current PaintStop tab as a ZBrush document. After exiting PaintStop simply load the document and continue working.

HTH,

Yep that helped thanks Marcus - great plugin:)

Does paintstop still work with the 3.5 upgrade? Or do you have to redownload and install it again?

You’ll need to wait for an updated version but it should be ready in about a week’s time. The same goes for other plugins, most of which should be available very soon.

Hello Marcus, can I open the old PaintStop document in the new version then?
Please say yes :frowning:

Ah, good to know that many of these pulgins will be updated very soon. This is going to be my first ZBrush upgrade.

Yes Moni, they should open without problems. :slight_smile:

Thats great, thanks Marcus. :) Im working for more than a month on one painting and it would have been bad news. So glad to hear it`ll work.

I really love this plug-in, but now I have a problem.
Since I’ve downloaded Z3.5 I can’t seem to load a tracing image. It just shows on the canvas as medium-gray. It does show the size of my image… I tried psd’s and jpeg’s.
Anyone know how I can solve this?

Plakkie,
You will need to wait for the updated version of PaintStop before it will work properly in 3.5. Plugins are being updated for 3.5 and will be released just as soon as they are ready.