The best description is Modo = Drafting and Zbrush = Sculpting and Painting.
Modo 201 tries to be a bit more painting and modeling on top of drafting.
I have Modo… And I not using it. The native file format is the Lightwave format and things like .obj import and export are not without complication.
Stability has greatly improved from 102 to 103 but is still not instilling confidence in me. But that’s all irrelevant with the 201 Version coming up.
There are ‘Friday’ update videos on the modo forum which are pretty good indicators of what is coming in the next future. Luxology has missed the release date and to calm the overly ethusiastic user community decided to provide weekly product updates.
There is a LOT of new functionality in there. I could not see anything coming close to the detail 3d mesh ‘painting’ with Alphas in ZBrush but the 3D Painting IS superb. I have not seen a sample of a ‘baked’ texture which is the most imiportant texture for people who need to carry their results from one to the other application as materials and sophisticated texture layers or projections do not transport well between applications. But I was assured that this will be part of 201.
In any case, I do not see 201 being able to work with as much detail as ZBrush. But 201 also seems to have Micropolygon Displacement which makes it possible to achieve high acuracy in Modo 201.
I will probably upgrade to 201 and then sell my BodyPaint which is not used much because the integration into XSI is not as good as I thought it might be. In the end I catch myself doing all the 3d Painting in ZBrush 8-). Not in BodyPaint.
If I would be asked if I would buy ZBrush or Modo 201 I would buy Zbrush. ZBrush is, and this is a personal observation, more mature and geared to what YOU need and not what ‘looks fancy’.
If I would never had Modo 103 I would buy Modo 201 because it looks so sexy, Brad Peebler is such a cool dude and the little Gecko onthe front page is sooooo adorable ;-).
But honestly… there is NOTHING more powerfull (for the money!!!) then the combination of ZBrush and XSI Foundation(1000$ together). You have two of the BEST renderers (Mental Ray and ZBrush) and the best Polyclay modeler (Zbrush) and THE best polygon modeler (XSI). Nothing comes close to the power of the XSI modeler. Not even Modo 103. PLUS the best animation functionality all wrapped up in a non destructive non linear workflow.
I that combo and it does not die on me. Modo 201 is DEFINITELY something to look out for. But if you can’t afford a license as a ‘toy’ then stick with Zbrush which works and has a great community! And of course Aurick hahaha.
Lemo