ZBrushCentral

Pixologic Release - ZMapper (PC) - Now Included in ZBrush 3.1

What should I / can I say more? Just: thank you… awsome… you crazy guyZ from pixologic:sunglasses: :+1:

Many thanks to the Pix people :+1:

I’ve just been taking a look through the docs.

When I saw that normal maps could be projected from one model onto another of different topology I wondered if you would have to do this in stages like if you were using Projection Master to do it. But it looks like ZMapper does it all at once. So is this the first time ZB is able to ‘see’ the backside of models? What else might that raycaster be used for?

Thx to Pixologic’s Team for all.
Amazing work you do every time.

MANY MANY MANY MANY THANKS… wow… that’s so awesome! Thanks guys :slight_smile:

I gone crazy man, I gone crazy~!! Thanks pixologic team, thanks!!
I love you~all of you.

HOOOooooo, what a greatfull plug. Thanks a tone at incredibly Pixologic team, and long life at ZB.

Emmanuel (O_O)

Definitively a must have for next gen games!

zmapper shoots.jpg

great looking plugin so far - but one thing that would be nice, is the usual zbrush 2 style tooltips explaining what everything does…there are a LOT of buttons!

Wheeeeeeeeeeeeeeeeeeeeeee!

I am currently creating a Game Map. I did not plan to use normal maps because of the hassle. Now I will use them and include a ZBrush reference.
And thanks a lot for the cool extra files. Made my day!
:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:
LemonNado

Woaaaaaaaaaaaaaaaaaaaa, just read the manual. THAT is massive!

Thanks for that :slight_smile:

im having a problem. My control pannel for zmapper doesent appear anywhere. I just have a preview window with my model floating around and whenever i click outside the canvas zmapper closes. Anyone having this problem??

…speechless…

this is unbelievable. Any other company would have sold the whole ZMapper thing as a standalone app for 400 bucks…or more. But as a free plug-in…?

THANK YOU PIXOLOGIC!!

:smiley:

You know, when I hear people talking about the genius of Albert Einstein, or Wolfgang Amadeus Mozart, I’m thinking ‘I wonder what Ofer is getting up to today’.

Then a few times every couple of years he delivers it, beautifully, for peanuts, for reasons that he seems happy enough to leave us to deduce.

You better believe that makes a difference. I’m so far beyond ‘fanboy’ I probably just need to shut up, but I don’t want to!

(Goes to phone everybody)

The ear has gotten kinda mixed up :frowning:

…If you ask me…with all these plugs coming out and stuff…we all have Z-brush 2.5 allready…give or take some last upcoming plugs (like rigging)…that’s why it’s callled the “Roadmap to 2.5”…it’s all paved out on the road and we are picking it up on our way! Great project and great program. And wonderful pixologic Thanks GUYS and GALLS. *****

Yainderidoo

An absolutely excellent plugin :+1: And the documentation is very well done, I especially like the section on the principles of normal mapping.

And it is free you say? Well I won’t say no to that but just say, once again, thank you very very much.

Mentat7: Your graphics card almost certainly supports OpenGL. What it apparently does not support is the Dot3 bump mapping (Normal Mapping). As far as I know Nvidia GeForce 6600 and up + ATI Radeon 9500 and up support normal mapping.

Open Gl…Raytracing…I’m drooling.:+1: Looks amazing. I’ve played with the troll for a little, and man this is really wonderful. Did I mention It’s fast! (Open Gl via ATI PCIE X800XL 256MB) I was just having fun spinning the model! :sunglasses: :+1: :+1: well I’m off to read the manual. Thank you Pixologic for this really cool app…I can’t wait to see this for displacement maps! Glad to see you guys are still on track!:smiley: :+1: :+1: BTW, Pixolator you rock!

Hello Aurick. Wonderful plug-in.
I have a doubt. I made the test using the Elephant and following the 8 steps of the mini-tutorial, however, the item 6 (Modify any settings, if necessary) didn’t make any difference in render (8 - preview). I modified all the configurations, and the render was always the same, the same amount of details, nothing changed. Is that normal? Am I making something wrong?

Another question. If you of Pixologic are showing all those plug-ins as preview of Zbrush 2.5 then means that Zbrush 2.5 will also cook, wash, sing, etc?

Thank you

thank you very much for this! look forward to learning this new plugin.