What is the process to do details in photoshop that will affect the geometry?
>>ZApp Link is a free plug-in that extends and enhances ZBrush’s texturing and illustration capabilities by automating the connection with programs such as Photoshop, Painter, or Illustrator.
i could be wrong but i don’t remember hearing anything about altering geo with zapp link. pretty sure it’s a texture workflow improvement.
Ktaylor and Sebcesoir: Projection painting of geometry in ZBrush is a pixol-based effect. The pixols have depth, and that depth is projected to the mesh’s geometry. Photoshops is a pixel-based app and wouldn’t know a pixol from a peanut. It’s impossible for Photoshop to paint depth, so there’s no way that depth could be brought from Photoshop and projected onto your model.
The idea of creating an alpha which then gets used as a Stencil would work, though.
That’s comforting to know, Aurick :). Section 3.1 of the pdf could be read and reasonably misinterpreted as meaning that depth information was directly manipulable in an external editor. Thanks for the clarification.
I tried it and it works fine on my Mac.
5*******
So I missunderstood the PDF, it talkded about using Zapp link and photoshop combined to projection master to affect geometry as well as texture…
F…ck me, this is working so great ! THX for such a great release pixologic team.
I have one question though, I never used colors in PM before, I realized I get jagged textures on a 500 000 sphere after droping it. Is there something else to take care of when doing color works in PM ?? Do I have to set ds smooth or thing like that ?
THX again, this is so cool !!!
Sleepwalker,
Yep. Set your tool display smoothing to something like.01, and press the fade button in Projection Master. Should take care of the jaggies for the most part.
~M
Hey there, thx for the quick reply, in fact I set my ds smooth to 1, not .01 and didn’t change anything (i d di that before entering pm of course) while exported the texture is just nice without jaggies, but it is a bit bad in the viewport, (i guess it’s normal) I’ll try .01 tomorrow morning .
THX mate, again, great application.
Ok, I think I understand now. Try turning off the “Quick 3D Edit” display option.
~M
How come this doesn’t work with displacements? It would be great to use this to generate displacements through projection master.
• Hi there i upgrated my system to xp 64 bits, now i can’t install ZBrush! there is no suitable Java Virtual Machine for my system, if anybody knows how can i install it, please let me know!:idea: Thank guys!
Mac users if you have it working post what version of OSX you are using.
This will help others identify problems better.
I use painter over photoshop and I have a couple questions. For some reason painter has certain programming preventing it from reading PSD’s by default. It would be great if ZappLink had the targetting abilities specific to Zbrush rather then using an association component.
Dude ZBrush only has a 32bit installer thing, basically meaning you can’t install ZB onto XP64…
I hope ZB 2.5 addresses this, we’ll have to wait & see…
Looks like a re-install for XP 32 bit for you…
Cy
I work with 10.4.2 and it works fine. Did you select a .psd-file, go to info and changed the program to open it? Select the option it has to do the same with all the other files. You can also remove the preview program temporal and see what happens.
Great great great!!! With this and the displacement exporter, it just makes me more excited about the 2.5 upgrade.
My issue is a minor annoyance. Sending to Photoshop using ZAppLink, opens PS, but doesn’t load the image automagically. I tracked down where it was saving the image to, so I can drag it in manually, and then everything else works as expected.
same here.
any ideas?
cheers,
dean
im running 10.4.2, i dont think the OS version is the issue.
I’ve been playing changing file associations, from, preview, to CS, cs2, painter. I still get the “Error encountered while attempting to launch external editor”
Zbrush is exporrting the psd cuz i keep going into the Zapplink folder and playing the .psd files there and when i launch CS, or painter i see what i saw on my ZB canvas, its just theres no active link between zbrush and the app. ZB is not launching PS etc. If i save the file after manually opening the Zapp export .psd zbrush dosent recognize anything has happened. (duh)
I tried changing the permissions to the files, no dice.
I have not tried deleting preview.app or moving my entire ZB folder to my boot directory etc. for example. Which i think maybe the issue, a file path problem. I’m guessing PS dosent know where to look to find the PSD zbrush has exported. or its not looking at the right place. Or possibly ZB can’t find photoshop etc.
Any ideas?
spaz8,
I had the same problem, try moving your ZBrush2 folder to the Applications folder.
I explained it here : http://www.zbrushcentral.com/zbc/showthread.php?t=29628&page=6&pp=15
For me, it was a problem with the location of ZBrush and not Photoshop…