ZBrushCentral

Patrick Evrard -Sketchbook

Oh, another one I can’t believe I missed. This is so nice! Giving her a bit more of a setting than the simple disc base really pushes it over the top.

Her tiny little fingers holding the match…catching the reflection in her eyes…the untied shoe. Really, really nice. More than simply “cute”. I looked at this for quite a while today. It made me happy.

wow that’s so cool. Love the contrast in colors for the mood

Thx guys glad you like it :slight_smile:

first groom/renderpass of marco. I am using nhair for the top and xgen for the sides,eyebrows and beard.
Still lots of errors/tests and might go looking for another option for grooming.
faceC.jpg
Untitled-1.jpg

Attachments

Untitled-1.jpg

faceC.jpg

running out of energy for this project but here is another wip for Marco still quiet some errors move moving forward. think I am going to start thinking about the rigging for
renderFront2Crop.jpgrenderFront2c.jpgrenderBAck.jpg

Attachments

renderFront2c.jpg

Really cool stuff. I like what you have made.

thx Dragon :slight_smile:
Here is a small update Still got to fix some small stuff and pose him…
bigRender2.jpg

Attachments

bigRender2.jpg

the final result of the Metal Slug Fan Art :slight_smile:
finalPose2c.jpg

Love that guy, he’s really amusing :smiley:

So well done! love the proportions!

Portfolio
Character Artist

Loving the machine gun mascot :slight_smile: the muscles you could bounce grenades off and mostly his enviable waist proportions :+1:

I love!! Amazing!!
Congrats

Excellent work as always! Turned out really nice!

-Joseph

wow toprow feeling honored :slight_smile:

thx Intervain love your work :slight_smile:
thx Fabian3224 :slight_smile:
thx boozy floozie :slight_smile:
thx Giovane Henriques :slight_smile:
thx Joseph glad you like it :slight_smile:

Congrats on TR!!!

The details are insane!

Nice attention to detail it feels like a condensed scene

congrats on a fantastic finished piece.

-r

Love it! So for grooming did you do everything with nhair and xgen finally? Maya has so many good solutions for grooming: Yeti, Shave and haircut, Ornatrix… Not easy to choose. For 3ds max I chose Ornatrix and it works really well, fast and intuitive! Blender has amazing tools for grooming too as well as zbrush itself and houdini. So really not an easy choice to make.

thx for the comments Maarten, LynneMitchell, coalminds, rasmusW and strob :slight_smile:
For grooming I ended up using Yeti.
I think I tried everything starting from sculpted hair paintfx, nhair, xgen,fibermesh, rendering curves…It isn’t an easy choose like you said they all have there benefits and difficulties/learning curves.