yeah I’ve seen those techniques in other tutorials too. Nice job
Thanks Magda
This is a collectible of Batman I made for Eaglemoss over a year ago. It was a great honor to be asked to sculpt this character which I care so much about. I’m a huge Batman fan and it’s a wonderful feeling to see people holding this small statue in their hands and enjoying having it. Here’s a quick render I did before work this morning as well as pictures of the finished product. There are more DC (and Marvel!) statues to come
nice mate
Thanks nightwoodwolf !
Hey ZBC!
I’m happy to present to you my newest piece: Mary!
The goal with this character was to capture the joy of discovery. Maybe she’s getting her first glimpse at something she’s been long looking for or she’s awed by a surprising sight she just stumbled upon!
Mary was sculpted and rendered in ZBrush and composited in Photoshop. Here are a few modeling breakdowns which I hope will be helpful to some of you. Soon I will also post render breakdowns going through my rendering process.
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Here are all the render passes I used to create the final illustration. They were all rendered in ZBrush and later composited in Photoshop. I enjoy rendering in ZBrush as I find the process very fast and straightforward, yet giving me a lot of control at the compositing stage.
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Very, very cool. Thank you for sharing this!
Great piece - thanks for sharing the awesome breakdown - supertight workflow small_orange_diamond
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@nebular You’re welcome! I hope it’s useful
@Etcher Thanks! I learned a lot from your breakdowns as well!
nice work flow
Thanks nightwoodwolf!
Hello everyone!
Are you looking to learn how to sculpt hair in ZBrush? Or maybe you want to hear 2 hours of sexy French accent explaining an in depth process that works both for realistic and stylized characters?!
Turns out I just released my new tutorial on how to sculpt appealing hair on Gumroad and Cubebrush!
From now until October 2nd, the tutorial will be 20% off! Gumroad people will need to use the code “mary”
Thank’s for the tutorial.
This is a statue I sculpted almost two years ago for Eaglemoss. Catwoman was very challenging to tackle as she’s one of my favourite characters from the Batman universe. The stakeholders chose to base the pose on the cover of Catwoman #70 by Adam Hughes and decided to have her wear a more recent costume. The base was provided by the client.
As always it’s been a pleasure sculpting in this universe. I have a couple more statues in this line that are yet to show.
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Here 's a picture of a production sample. I really enjoy these, sometimes more than the final product. The head and hands had to be made of plastic material to make sure they wouldn’t break.
You can also find an interactive turnaround here: https://spinzam.com/shot/embed/?idx=57246
This is Batgirl statue I sculpted for DC at the end of 2017.
Design by Babs Tarr.
This one was pure joy to sculpt. I’m really fond of this youthful optimistic version of Batgirl and I hope fans will enjoy the statue as much as I did making it.
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Loved the Batgirl, absolutely gorgeous. Great work!
Thanks Hickz!
Hey everyone!
After ages working on them, I’m happy to announce my set of basemeshes is now available. I created these for my own use because I couldn’t find alternatives that would fit my needs. They’re fully production ready with clean topo and UVs. You can use them either for study purposes or to kickstart your next project.
They’re a big time saver for me. Instead of starting from scratch or wasting time on laborious technical tasks, I can spend more time sculpting and texturing. Essentially, they allow for a greater focus on the creative aspects making characters.
Grab them now on:
Gumroad: https://gumroad.com/vincent_menier
Artstation: https://www.artstation.com/vincentmenier/store
Cubebrush: http://cbr.sh/umhhel
Flippednormals: Coming this week.