Yes actually I was just messing with it, very intuitive, but it still has a learning curve (like everything). I am impressed with the retopo tools but as with most retopo jobs it still takes a tedious amount of time.
Just to clear things up, I like 3D-Coat quite a bit and voxels seem to have their uses, but to me who works from a pre-viz sketch, I still prefer ZSpheres and extrusion methods, but I’m sure that voxels are a bunch of fun for conceptualizing.
My methods are; sketch - Image planes - basemesh creation - ZB - Animation App.
I’m sure that when (if) I purchase 3D-Coat I will have a specific need for it (most likely the retopo tools) which seem a little easier to use at the moment, but I’m waiting to see what the future releases of ZB are going to provide.
I personally don’t use ZSpheres in their current state much, but ZSpheres II looks like it will change the way I create some things in the future.
I also don’t mind bouncing back and forth from different apps, and I still don’t mind the maps creation process as it stands, yes call me crazy but I’m super technical and detail oriented, not to mention I am a freelance and am mostly not constrained by crazy deadlines.