One Space Coffee and Girls

Just exploring some ideas for Space Coffee and Girls universe.
You can check the first of the series in here:

This character is called One and she is some kind of a racer.
All the modeling was done using ZBrush, and I took a lot of advantage of the IMM Brushes that come with ZBrush to create all thoses greebles and details.
The pose was done using transpose master and the uvs using the uv master.
This is a decimated model that later I sent to SubstancePainter to create the textures.
The final render was done using Cycles.

My Instagram


Excellent! Great character and really nice work! :+1:

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Fun concept - great modeling - the textires and the renders really make the character pop!!! :sunglasses::+1::star2::star2::star2::star2::star2:!!

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Hahaha…that 7/11 decal :wink: good piece @Deryck

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Outstanding job and all done in ZBrush. :slight_smile: Did you use a lot of ZModeler as well or Dynamesh?

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@marcus_civis thank you :blush:
@Geert_Etcher_Melis thank you, I’m glad you enjoy it :wink:
Hey @Jaime glad you like that, thank you! :blush:
Hi @PixoPaul, Thank You! So this time I went for a quick process.
I used a lot o dynamesh, my focus here was in the design aspect of the character never woring about any technical stuff.
That away I was able to experiment more without worry about topology Uv’s or any of thoses things that I already have to think everyday at work :rofl:
And ZBrush is also perfect for that because as soon as I finished my design I decimated the mesh and then used the uv master to quickly generate uvs for my mesh.
So this is more like a 3D concept than a production model.

Nice work =) Thanks for sharing!


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@Piggyson thank you very much :blush:

Nice one @Deryck, this is a cool piece!!

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Wooow Stunning. :slight_smile:

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@KyleJ39 thank you :blush:
@brudva thank you very much :relaxed:
@Prabhat_Majumdar thank you very much :relaxed:

Really nice hard sculpting work :+1:t5: