You guys are amazing, both of those are great and I know the pattern, its texture 13 right?
If you want a whole pile of wonderful stuff to use as alphas and don’t have time to make them your self take a look at this:
http://www.fractal-recursions.com/files/mech0001.html
Its awesome.
I have tried a few of them for the heck of it and its amazing especially when you combine them with PixolsTo3D over and over.
To me though, the ultimate source of Alphas is the SimpleBrush and stuff I make in ZBrush or that is already in it like Texture 13.
Francisco Mai is doing SOMETHING in 2.5D that I cant yet figure out but when I do I will be able to make semi molten machinery drip and oooz like he does. Then I will figure out how to make it move.
I have Unity now and need to learn how to not only put things in it but make them DO STUFF… and have all their polypaint and materials from ZBrush… and rigging and and and… I’m screwed…
I HAVE to learn this stuff, its taken over my life so I’m bloody well going to get good at it, and then I will take an anatomy class.
On top of of all that I want to make a museum in the thing I have been talking to Glenn about and then we can all run around looking at cool stuff and bitch about our frame rate (mine is terrible).
Remember that Descartes guy?
What was it he said?
“I think therefore I drink…”
No that’s not it its:
“Non-Cogito ergo dumb.”
I need some coffee and a drink in that order give or take.
Unity is going to be interesting. Can we embed Unity stuff in ZBC?