This is getting out of hand. I think maybe Im doing to do reductions (In ZBrush) on auto-tessellated (in Sculptris) ones next, I like the wireframes that makes a lot.
Cheers, and have a wonderful night,
Mealea
This is getting out of hand. I think maybe Im doing to do reductions (In ZBrush) on auto-tessellated (in Sculptris) ones next, I like the wireframes that makes a lot.
Cheers, and have a wonderful night,
Mealea
Thanks for the instructions. I just tried it and it works great. And yes, I think it looks better if you keep the mesh resolution relatively low. I will have to remember this trick for future reference.
youāre the new spiritdreamer haha
I love this thread
@ Cad64
Oh good, Iām thrilled it worked! Have fun!
@ Framedworld:
I donāt know what that is but thank you!
Ohā¦
Almost forgot, something I found on the internet:
http://www.art-dept.com/artists/rankin/portfolio/specialprojects/eyescapes/portfolio.html
I think a lot of people here will like these.
Cheers!
Mealea
Cherub Rock make some cool and seriously creepy stuff, but the stuff that got me curious was making things like heads and other things out of cubes.
Spheres and stuff sort of make sense at first but the fact is that just about anything can be smushed into something else.
After I do this Im going to make a head out of the gear. heheheā¦
maybeā¦
The first one, oddly is my first attempt to see if I could even get started:
These next two are because I thought that the wireframe could be used to make the person look seriously uptight, but then I just started having fun and as it turns out the cube has a ton of potential once I get a lot better at sculpting:
same as last one, just smoothed out and changed around a bit:
I cant believe this can be done!
This program is such a blast, I wish I was better at it!
Cheers!
Mealea
As it turns out the gear is amazing, Im using X symmetry and the Move brush and thatās it, oh a wee bit of smoothing when it gets out of wack⦠The thing here seems to be that the gear isint symmetrical or something but you can stilll push stuff around like it is.
Im going to run out of polygons on this I can tell already⦠hehehhe!
The first one on this page looks like it could be an alien temple!
@ Urchinator
THAT thing was amusing, I had no idea that would happen!
continuing one of the cubesā¦
weird and funā¦
Some nice fleshy textures in the last image.
It is super cool this zbrush isnāt it Iām just learning it myself too:D
@ Cw:
Super cool is an excellent description, its amazing fun and weird as helll all at the same time!
the fleshy thing your seeing there is the āMoveā brush, its seriously great and strangely easy to useā¦
Cheers,
Mealea
ok its another one of THOSE thingsā¦
Making these things is great fun, there is a problem however, the edges are always plainly visible and that wrecks the āseamlessnessā of them ⦠still cool though and its like having a less limited canvas.
heheheehehehe!
This one is very silly and was a huge amount of fun.
In this one, and it is supposed to be repeating, the edges are very obvious: