Hya Ezra
I have yes.
Its weird, when I load the file it sort of LOOKS like masking is on but its not, its sort of like polypaint but weird. also I can click INSIDE the object and move the mouse and it rotates like I’m click/dragging OUTSIDE of it. Very strange.
I thought of masking instantly because all sorts of things are masking them selves lately with out asking (I need to learn why, I know its a feature) so I’m sort of in the habit of hitting Control Shift A when ever something weird happens.
This is different, the object is not quite there and the saved result is much further back in the sculpting process.
Good thinking though!
I can rebuild it!
Its like that expensive guy from the 70’s the one who went da nananananananananananananana na when ever he moved.
Attachments
And some more…
Attachments
Wow! That’s some awesome stuff Mealea. The last one is really cool. small_orange_diamond
Thanks ZBer!!!
That was a lot of fun and I learned a few things from it as well.
Hya Everyone!
I have been off attempting to learn a bunch of stuff like getting things from one place to another and discovering that UV’s need to go away in favor of user-friendliness.
So…
Getting things out of ZBrush and into something else is not happening and I wasted 10GB of bandwidth finding that out.
Hers something completely different, a small pile of matcaps I made. There is another thread where people are waiting for the release of another pile of matcaps, I do not like waiting and I dislike suspense (unless the bad guy is about to be eaten).
So here they are:
GreenishHazzyFoggyFlake.zip (182 KB)
WarmAsAnglesFuzzyRoundButt.zip (275 KB)
ThingsSometimesTasteLikeSpit.zip (260 KB)
SoftWaftingShineyness.zip (256 KB)
SeverePolishingOfSillyRockMadeOfGoo.zip (295 KB)
PeachyYetLackingInFuzzyWonderfulness.zip (235 KB)
ImRickJamesBitch.zip (275 KB)
ImDiscoStuBitch.zip (398 KB)
IfItWereSoapYouWouldWantToBeFilthy.zip (250 KB)
WhenThereIsFarTooMuchGravityYouGetTheseThings.zip (182 KB)
Images in the next post, there seems to be some sort of limit of, interestingly enough, ten files per post. Sigh. Its fun when nothing is ever easy.
Also in order to add an icon I aparently need to make a third post, Im not doing that.GreenishHazzyFoggyFlake.zip (182 KB)IfItWereSoapYouWouldWantToBeFilthy.zip (250 KB)ImDiscoStuBitch.zip (398 KB)ImRickJamesBitch.zip (275 KB)PeachyYetLackingInFuzzyWonderfulness.zip (235 KB)SeverePolishingOfSillyRockMadeOfGoo.zip (295 KB)SoftWaftingShineyness.zip (256 KB)ThingsSometimesTasteLikeSpit.zip (260 KB)WarmAsAnglesFuzzyRoundButt.zip (275 KB)WhenThereIsFarTooMuchGravityYouGetTheseThings.zip (182 KB)
.Zip files are in the post above.
Heres what they look like:
It is always great and a pleasure to see your great creations MealeaYing!
Really nice sculpts and ideas in here! Keep it going!
Best regards,
- Kenny:)
Hey Mealea!
Nice matcaps, just love the names:) don’t know what I like most the names or the matcaps! lols! Thanks for the matcaps, will try them out and nice to have you back posting:)
peace
Thanks Mealea.
I like your work
I think we would have to risk more
and do more original work
you are a good example
thank you very much
also thanks for the matcaps:D
,…sorry google traduction
not sure if you ever got around your materials issue, but if you haven’t…
The materials palette is just a bunch of slots, which is why when you bring in a custom one it replaces the material that was in that slot. It works this way for matcaps or standard materials, doesn’t matter. You can go around this by using the zstartup folder like you have been doing, but I can only assume that the more things you stuff in there the more memory you are using.
You can instead go to your ZData\Materials and add/remove what you want, i.e. if you hate the red wax, just take it out and put it in the ZMaterials so you don’t lose it. This of course works in reverse as well, if you lose a default matcap/material while working, they will be in the ZData\Materials folder.
Hope that helps, love all the abstracts you come up with. Have you tried playing with Best Render instead of BPR for your 2.5d work?
Thankyou Kenny!
Hehehehe!
the names are the only way I can remember them, I have a bunch that look like peach soap, and naming them peachsoap1 and peachsoap2 and so on isint helpful, some of them are called stuff like that but the ones I like the best get better names and bothering to rename something means you should have some fun with it right?
GRIN!
Thankyou Crazy Horse, I hope you enjoy them, Im making more of them too.
Gracias PFC!
Google hizo una traducción bien. Espero que éste es tan bueno!
Estoy de acuerdo:
Asumir riesgos y hacer cosas nuevas es bueno. Pero no siempre es fácil.
Im muy contento te gustan los Matcaps.
¡diviértase!
I did sort of figure that out, but Its still problematic trying to use custom maatcaps and meterials and not having the menu take forever to draw. Most of that comment I made though was trying to answer a few questions someone had and I got a bit sidetracked and started thinking out loud.
I try not to delete things as I am constantly finding that Pixologic does that for me before I learned what it was and how to use it, a good example of that would be the brush menu (where I am now constantly replacing all the meshmixer ones like the heads and nose and ear with custom ones of my own).
The Materiel pallet has provided me with endless hours of fun and confusion and it seems that each one is different and can be messed with in various ways, the only problem I have now is that it takes a long time to open and when I am making a new matcap I often make an object at the same time and when I try to open it later I have to reconstruct all the steps I took to get it the way I had it, this can be rather entertaining.
As far as the Best Render thing goes I think I use it more than most people with the possible exception of Francisco Mai and ChalkMan who do a LOT of 2.5D stuff (and very very cool 2.5D stuff at that).
2.5D and Best render are beginning to suffer from neglect I think as some of the stuff they used to be able to do is not working well or at all anymore like making symmetry using layers for example. I hope that this gets a look soon as 2.5D is one of the more amazing and I think under used things ever developed in computer graphics.
Thank you very much for the comment about the abstract stuff, its amazing how much fun that stuff is.
I suppose I should point out that I’m not trying to do abstract art I’m just having a lot of fun making things that make my own eyes happy and learning how to make things at the same time.
If you look at a lot of the 2.5D stuff I have here you will find that it is often a repeating texture, something that I never dreamed I could do until I got ZBrush, its amazing.
Cheers you guys and thanks!
Hmmm…
I didn’t grasp this completely when I read it at first, I need to see what you mean THIS LOOKS COOL!
Thanks!
I’m getting a bit of a kick out of making MatCaps and have learned a few things about them in the process.
So…
Here is some more!
This time I will do the images first then the files, I think it will work better for some reason.
Ummm… I was expecting HIGH HEELS?!? HELLO???
And the actual files:
GreenFlashingMuffleSunshine.zip (209 KB)
BrownVelvetMossyFuzz.zip (166 KB)
GreenishPurpleInfringementProblem.zip (140 KB)
GreenRimOrangeFuzzBallThingy.zip (270 KB)
OrangeEatenPurpleThing.zip (153 KB)
PurpleishGumDropletsOfGooyStickyness.zip (138 KB)
TheMerklyDarklyMuckPollish.zip (137 KB)BrownVelvetMossyFuzz.zip (166 KB)GreenFlashingMuffleSunshine.zip (209 KB)GreenishPurpleInfringementProblem.zip (140 KB)GreenRimOrangeFuzzBallThingy.zip (270 KB)OrangeEatenPurpleThing.zip (153 KB)PurpleishGumDropletsOfGooyStickyness.zip (138 KB)TheMerklyDarklyMuckPollish.zip (137 KB)
HAHAHAHAHAHAHAHA!!!
You are a frigging riot!!!
Thats a subtool and its not done, its very tricky but I am down to the straps now.
His Royal pai… ahem… Higness will be infuriated.
Hehe! I found another thread full of hilarious posts from “he who shall not be named” (not Lord Voldemort). I’ll hook ya up with a link via email if I can find it again.
GRIN!
I would have that done by now but I keep being busy.
Hunting the nameless one is frankly more fun and its an excuse to learn new things.
lol,awesome details on your octopus lol :lol: