@Bas Mazur:
You are going to laugh at me and so is everyone else but the whole problem I had was having transparency on the whole time and being able to see the mesh I was making on the other side of the model. I didn’t realize this till I was looking at these images where I have it turned off so I could see one thing at a time with out confusing my self.
Basically I load the mesh, append a Zsphere which I resize to something far smaller and it vanishes inside the model so I turn on transparency so i can move it somewhere useful and in this case I never turned it off… THAT is why I hated this project.
I am a very very silly ditz. But I will keep going!
Thanks for the encouragement!
@Spirit Dreamer:
GRIN!!!
Thanks for those! If you take how great all those are and figure out the exact opposite and add shrillness you have a good idea of my singing.
@Michalis:
You have all sorts of talent, and yes into blender and not just for rendering but also i want to learn to put thing into the game engine mainly so I can actually “play” with stuff, unless I am wrong in the Blender game engine I can make this creature not only swim but give it an environment to swim in and control the swimming it self using the mouse and keyboard. I realize that I not only have to relearn Blender I also have to learn things like rigging, animation, rendering (Cycles?) and a lot of other stuff… and yes, baking and mapping stuff…
This is going to be hard isint it?
hehehehe…
I will start the tutorials you gave me tomorrow, Thank you very much for those!
I think I am going to need them, Blender is VERY different then it was the last time I used it and then I just used the sculpting tools.
Oh… Yes please! I do want help, its more fun that way!
GRIN!!!
One of the reasons I want to be able to retopo things aside from animation, game engines and all that stuff is that I keep running out of polygons, the SeaDwagon was so big that when I tried to rig and pose it with Zspheres I couldn’t do anything at all and as it was dynamesh I couldn’t lower the subdivisions and then pose it cause there were no subdivisions, now I have a low rez version and I still dont know yet how that will make posing the high rez version possible but at least I now know how and the NEXT TIME I WILL NOT WORK WITH TRANSPARENCY ON!!!
Getting all this into Blender is going to be interesting and hopefully a lot of fun if what I want to do is actually possible.