Awesome work Nick! Love this big guys physique
Great work on that latest sculpt Nick! Thanks for pointing us towards the HD -> Maya thread, great idea
!
Real sweet character you got there! The modeling is VERY strong!
My only crit would be that the transition from the head to the horns is a little too abrupt. Great stuff!
Very nice man, congratulations!!!
love your works mr nick
and thanks for your tuts
That last character is really formed out well,just amazing work you do.I did say thanks for your free male model last year but thanks again!Really tight work.Regards,cal
Thanks everyone for the kind words and the help. It is much appreciated!
I had some time tonight to work on the horns. Trying to also work on that transition from the head to the horns.
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Nice one Nick! Post more pics.
very nice character. i really like the head and horns.
great monster nickz!!!
YO Nick!!!
Looking good buddy looking real good. Nice job with the HD sculpting. I may have to apply that technique to my Maleficent sculpt.
Awesome work as always Nick! Can’t wait to see more!
Point, Natt, Guhhh, RB, and CMO, you guys all rock! I love to see all your new works as well. This place has so much talent these days it just blows my mind. Very cool times we are in for the artist.
Well I had a little time tonight to work on the hands. I’m still not 100 % there yet (On the hands). Getting closer.
[](javascript:zb_insimg(‘171478’,‘heavyDemon_HD_Hands_001.jpg’,1,0))
Peace-NickZ.
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top work nick
love the details you put in this marvelous artwork
Andreseloy The OldMan
great monster, reminds me brett sinclair’s works:D
Great work! love the details of hands.
I reworked this image a bit. Thought I would post the results!
Peace-NickZ.
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That’s amazing! Incredible work!
i definitely Believe this is 5 stars…
awesome work, Nick.
Paul
Hey Nick -
I remember seeing this character a little more than two years ago - I watched all of the movies you created showing the process that you used many, many times… this model blew me away and it still does -
You are a pioneer here on this forum (join date 2003!) .You have helped me understand the ZBrush - Maya pipeline, UV layout, polypainting etc - Your educational input and contributions to this community have made us all better at using this software program; we all scream - ZBRUSH!
I want to just say thank you for your efforts/contributions and I always look forward to your posts.
beLIEve