ZBrushCentral

New Sketch book and Beta

thanks glenn, long time :slight_smile:

vik2.jpg

hour from a sphere, still testing out rendering.

[youtubehd]WtORotVcX0g&hd=1[/youtubehd]

initial normal map pass on the lowres

Bokehlicious-Grey.jpg

my realtime survivor in the marmoset toolbag 2

[youtubehd]EQFS2F81kxI&hd=1[/youtubehd]

woow…good works…:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:confused:

I Just love the pensive demon! Bravo! :smiley:

Cheers, David

Thanks guys :slight_smile:

realtime viking render test, work in progress still a lot to add and tweak.

Good!

Nice work!

Really stunning work!, i foolow you ever since i followed the workshop on digital tutors. i got one question though, is it possible to only use zbrush , zremesher and xnormal to get a smooth look in marmoseth toolbag? or do you need maya and totpogun. i am lazy ahahah and i was wondering that.

theres no laziness allowed in 3d :slight_smile:

ahahaha yeah yourr right. but that is not possible?

not really no :confused: sorry

Any who decided to update one of my old game models in the new Marmoset toolbag2. Really love this program.

[youtubehd]Agzm5R1Pd6M&hd=1[/youtubehd]

added turntable

started a space chick, just a blocking in forms.

redid most of the proportions of the model, redid the face as well. Feels much more grounded, used skeletal models to help hone in on the scale.

Great Job so far on the clothes and hardsurface block in as well. Your website is very inspirational! Amazing texturing on the gorilla. You have a great sense of weight and forms that make your designs stronger than most modelers man. I hope to see more pics of your progress.
Thank You!

Micah Myerov
http://micahmyerov.com/animation/

ZbrushCentral Thread
http://www.zbrushcentral.com/showthread.php?88496-criptus-wip/page2

thank you man, I appreciate it