So- I did two new lighting setups using the rig from the 5th one. The lighting direction was changed a little to not obscure the face. I did one in red and one in blue. The red one is probably more true to the movies.... but I still like the blue one. Please let me know what you think- and what can be improved.
Thank you for your critiques- they really help:
nerveink- good point- I’ll look into maybe doing some more folds. At this point I feel the cloth isn’t strong, but it maybe time to let go of this work.
Captain Nimoy- Transpareny in the cloth seems like a good idea. It would mean a whold body model created… maybe it can be done. In the ref images I’ve seen her outfit isn’t that transparent actually, but that doesn’t mean I won’t consider it.
kaibosh- thanks for the critique. She is pale… but this new lighting setup I think less so. This has been something I’ve struggled with since the beggining- because when I look at reference images of carrie fisher- she appears very, very, very pale. If I remain true to that, it comes off wrong. I am using an SSS shader, but the backscatter effect is toned down. I fear any higher and it becomes fake looking as well. I am trying to keep my render times within reason, and a Global Illumination, Photon render, with HDRI will probably raise my render times outside my desired limit. So- I’m just using mental ray area lights and rendering with mental ray. You’ve given me some food for thought- I appreciate it.
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