Thanks guys!
@skasse
Huh, I actually made the eyes smaller as the sculpt progressed, as initially they seemed to bulge out too much. You may be right, though I’m still too tired of looking at her to check.
Likeness is tough!
@Boulp
Man, that pug cracks me up every time I see it! Thanks for the kind words.
@nebular
My approach to sculpting is very basic. I tend to use ClayBuildup and Move for like 70% of the sculpt. I also use DamStandard to cut in some skin folds, although I think this is wrong and that most of those should appear naturally. It’s something I’m working towards. Anyway, to answer your question - basically by the time I’m almost done, I’m using claybuildup at a really low intensity, so the surface is already almost smooth. At this point it’s just a matter of selective smoothing to remove the roughness. I just zoom in and work carefully around detailed areas. If I need to add form, I’ll use a low intensity clay-brush instead. And that’s it!