In a lot of my work I use the ZModeler Brush. I’d heard in one of the ZBrush Tutorials about saving a copy of the ZModeler Brush for each preset that you use the most so I went ahead and did so. These are three of the ZModeler brush Presets that I made. One is just with points on(move infinite Z) and the poly and edge mode set at Do Nothing. The second one is the edge brush (insert edge loop) and the point and poly mode set at Do Nothing. The last one is the poly brush(qmesh single poly) and the point and edge mode set at Do Nothing.
Normally I dock the three brushes into my interface, assign the edge tool to my shift key, and then switch between the poly and point tool depending on what I’m working on at the moment. I’ve found that by going this route it saves time and helps avoid accidentally adjusting a part that you didn’t mean to adjust when working in compact areas.
They are available for free on my website.