ZBrushCentral

My little corner with some ZB sculptures

Awesome piece! You made my day :+1:

this is so great! it does look like real clay!
awesome job and top notch rendering!

-Fabian

Oh, Featured gallery many thanks!
and thanks all for support.

skuby
This alpha brushes is very simple.
Check this example:

UUUUnnnnghhhhh! Frankenstein good…fire bad, but Frankenstein good! :+1:

ŠžŠŗ. The second monster from this series :rage:
I think this bust is bad than previous :cry:

![HB_02.jpg|900x1000](upload://aQ1a0125to4YFfXt28cepvKPqAR.jpeg)![HB_03.jpg|900x1000](upload://ysRhqxNJy9dKjjrOdww5xabDHRZ.jpeg)

:grimacing: !!

this is crazy! i personally like the hellboy better!
superb job! really well done!

-Fabian

amazing work

:wink:

HELLBOY! HELLYES! Very awesome. I love the sunken ears. Your busts kick major ass man. Wicked. :smiley:

great again!
Alex Oliver

I like this better, except you forgot to finish the ear.
http://www.nlm.nih.gov/medlineplus/ency/images/ency/fullsize/1126.jpg

You forgot the tragus. I think that will make a big difference.

Come on man, it’s hell boy, not fred who lives next door. He’s got friggin horns man. :confused:

This is such great quality work! Can’t wait for more! Some of the best stuff I’ve seen in a long time… Who’s next? :lol:

Excellent work again!!! :+1: :+1: :+1: :+1: :+1:

I’d like to give you another 5 stars if possible :confused:

I can’t wait to see the next one…

Jit.

awesome job !!

Lucky_1

excellent man! i’m agree about the ears but anyway i dig this one too.

the render looks awesome.

ps:small_orange_diamond: If i replace my head by yours in the max file you have posted, i have the same render than that … ?

I love it… I F’ING love it!!! :+1:

WOW thanks for sharing this its very inspirational I like your render setup to looks awesome…How are you getting your bumps from zbrush are you adjusting the curves to pull out the detail or using some other method…

very beautiful models! and great rendering!

thanks for sharing your scene setup!

Fantastic work.

incredibly well done on all aspects. I have a question about the depth of field - was that handled in vray or did you create it in post?