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My Hindu Warlord

Awesome. Keep them coming.

I am a little curious, what is that material you are using on, well, every part of the model but the head?

Hey Wildsketch! Thanks alot! I used the matcap skin04 shader. The head has polypainting on it which is why it looks so different.
Thanks again, will keep u guys updated

Just a quick colour treatment. Saturated versus muted palettes.
polyP_body_01a.JPG

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polyP_body_04a.JPG

Cool! Got more of the skin painting done for the body. I’m def going to put an underpainting of darker skin hues that suggest indian skin. Gonna have to do some photoshop work with this.
polyP_body_07.JPG

wow love your technique on coloring the arm.

Impressive work…Keep us posted as it comming along, and be “desribeful”.

hello, again!
wat2k:thanks alot
sury: i’ve added a more descriptive process, kinda tutorial-ish, hope it’s cool!

The technique we are going to use is called optical mixing. I’ve learnt it from Scott Spencers Zbrush book. Thanks Mr Spencer!!! Basically we let our brains do the colour mixing. We will not use green but rather spray alot of blue and yellow dots that our eye will now interpret as green!!
I’m going to demo on a little sphere. It did not come out as good as I would have liked it to, but some extra work on it would have helped with a skin looking result.

02_01.JPG
Now using the Spray brush again on a very low intensity of 10-15 pick your skin tone colours of choice and start lightly washing the surface with colour. Try and exaggerate the reds,blues and yellows at the earlier stages to get a nicer result. The blues will seep thorugh as if they are green veins. I unfortunately can’t do it as good as Scott Spencer, but I am trying. I hope I have helped a little bit with this very short tut. The tut result is’nt as good as the result I have on my character and even that still needs alot of work. It is a very slow and time consuming technique but the results really are worthwhile. If I have missed out on any important info I do apologise, please give me a shout if its the case. Enjoy guys!!

PS: will have sword textured for monday.yayy!

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here’s the texturing for the sword as promised. The first image got the red wax shader on it which I like quite a bit. It feels aged!

polyP_sword_03_1.JPG

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polyP_sword_05.JPG

polyP_sword_06.JPG

HI,

I have seen ur art and model they look like japanese style, they have samurai elements also, try to do more research for hindu warlord features and elements… keep up good work.

Thanks for the input Vinay! Yeah I realised it’s not traditionally indian but I wanted to have some elements that would modernise it and bring more appeal to the younger generation. Kinda like Deepak Chopra’s Ramayan 3392AD. Its def too late to do any sculpting changes now (I just want to finish this project now!!) but will def look at more traditional work for my next piece. Thanks again!

Hi Mahen,

I did a quick doodle to give my initial thought on hindu warlord, it can be developed further, maybe adding aura around his head is common indian tradition for dipicting godlike personality, and few elements more towards armor like with indian carvings on it will take it toward hindu warlord feel. yes it is too late too make changes in current model but for next one i think it will help somehow .

Maybe you can have two races which exist in our mythology.Asur(Evil power) and God(Positive force).Hindu_warlord.jpg

Hi Mahen,

One more thing i forgot to add the “Teeka” on forehead somehow represent Vaishnavas, and they are very spiritual and dont believe in violence, so if you search more about warrior symbols that will add to your concept.

Sorry for too much criticism. I hope i am doing it for good.Keep up good work.

Oh Wow, Vikram! Don’t feel bad at all, all the crits are actually helping me quite a bit. Your concept drawing is awesome, it gives the indian concept a warhammer-ish spin. Love the hair and lotus form on the armour! I actually think that you should model it. Thanks a million, I am actually looking up hindu symbolisms right now.

Here’s two variations of a texture on the armour. Not really sure which one to go for! What do you guys think? The main difference is just around the abdominal area. I think the white might look a bit bland. Thanks guys, appreciate your input.
polyP_armour_01_1.JPG

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polyP_armour_03_1.JPG

2 words:

Yoga Fire!

:smiley:

Very cool character man, looking awesome!!! Elephant armor, very cool idea… keep it up!

Here’s the little decor thingie thats sits high up on the sides of his chest armour. Def never gonna see all this detail though. maybe I should scale it up and use it as a bigger design element on the center of the chest piece? what do u guys think?

polyP_decor_02.JPG

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polyP_decor_01.JPG

yeah man, great idea. Bring it into view, putting it as a center piece on the armor feels like it would work out!

Thanks dread_companion! Will have an update with the central chest decor tomorrow! Here’s the color variations on the armour with rest of mesh turned on.
Sorry, I hav’nt fixed the teeka yet vinay :o. Cant find any good sites yet. Can you suggest some sites with good hindu symbolisms?

polyP_armour_07_1.JPG

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polyP_armour_7_2.JPG

I like your model but I do have one thought. Do you really think the daggers (or whatever they are) that are protruding down from his chest armor are practical? Think of it-all an opponent needs to do is make him duck from an axe blow and oops! he just pierced himself in the thigh or groin with the dagger.–Just a thought.

Otherwise-keep up the good work.

Search for indian tantric symbols, or maybe you can use sun in a symbolic way to make him looklike “sooryavanshi”, sun was used by warriors in different states of india…

http://vinayvikramsingh.blogspot.com/