ZBrushCentral

MrNunez Sketchbook

Amazing character! Pretty good job on the pose and feel.
Also, thanks a bunch for the panel loops-retain-subD trick, so useful!

Great work, congrats on the top row :wink:

this is more than awesome.
one of the best i’ve seen… very inspiring and well deserved top row!

WOW, thanks Pixologic for the top row, I am very happy to see it featured.

I will keep posting breakups on the character as there bunch of stuff would like to share with the community!

Thanks for the support everyone :smiley:

VrayDisplacementMOD + Arnold Shader

I am getting a lot of request about the skin shader from Landa. You are going to find out how simplistic it was indeed :wink:

  1. Get the Arnold shader for Vray here: https://github.com/ChaosGroup/vray_al_surface/releases
    Is still under development but on the last alpha version is already working nicely

  2. The most interesting is the fact that Arnold shader behaves pretty much right from the beginning, in fact I ended up working with standard parameters from the begining

  3. Plug your difuse, specular and glossiness maps on the slots

  4. I personally played with both VrayDisplacmentMOD and the Arnold displacement. From this point, I got very bad results on the arnold displacment all the time, so using VrayMod is the best way to go!

ENJOY IT!!!

skin.jpg

Attachments

skin.jpg

When I saw at the top, I was like “Ah Landa ! da sind Sie ja” :slight_smile:

Great job friend.

Very good, and thanks for sharing dude!! keep working and growing!!

this looks awesome. Congrats on well deserved Top Row man!

Unmistakable and superbly done :+1:

Everything is looks Perrrrfect !!! Awesome! :slight_smile:

Replying some questions about the folds. The main folds are Marvelous Designer, but everything else is zbursh sculpt.

I personally like to make a pass just with the standard brush on what are the memory folds, to explain better the story behind any cloth.

tutorial.jpg

Attachments

tutorial.jpg

Awsome portfolio! :+1:small_orange_diamond:+1:small_orange_diamond:+1:

What’s the workflow for hairs, especially eyebrows?

Hi guys,

this is my last work. A likeness of Megan Fox. The intention was to do something sexy and practice a more soft skin. As always used the displacement maps from TexturingXYZ

Done in Zbrush, 3Dsmax, MARI, Vray and ornatrix.
01_updated.jpg
02.jpg
04.jpg
BW.jpg
Zbrush_zbrushcentral.jpg

Attachments

01_updated.jpg

02.jpg

04.jpg

BW.jpg

Zbrush_zbrushcentral.jpg

You are a portrait monster :wink:
Really awesome.
I tried to sculpt Megan Fox ages ago in Sculptris.
If you allow me a tiny little crit, than I would say the eyes are too much tilted.
They are like you did, but slightly less I would say.

Other than that, really lovely result.

X-23 for 3D printingCommission work for a 3D print project. X-23 will be printed as a 1/4 scale statue

Hope you like it

Artstation: https://www.artstation.com/artwork/wK9NX

face.jpg
01.jpg
06.jpg
07.jpg
02.jpg
03.jpg

Attachments

face.jpg

01.jpg

06.jpg

07.jpg

02.jpg

03.jpg

01.jpg
02b.jpg
03b.jpg
06.jpg
Face.jpgFaceAngry.jpg

Attachments

01.jpg

02b.jpg

03b.jpg

06.jpg

Face.jpg

FaceAngry.jpg

Cartoon Puz’s great I like the warm breath

Loving the Hans likeness. :slight_smile:

Hi guys,

would like to share my first anatomy exercise from a series. THe duck dive.

ARTSTATION: https://www.artstation.com/artwork/omynk

After spending 2 months studying anatomy with Scott Eaton’s courses I decided to get my hands dirty. The idea is to be able to reprduce in 3D anything from a single ref image.

Ref image: http://c.fastcompany.net/multisite_files/cocreate/imagecache/inline-large/inline/2013/06/1683132-inline-slide-2-surfrider-foundation-ads-combat-ocean-pollution.jpg

It will be also a 3D print object for www.restation.co . A coliving/coworking space here in the Canary Islands.

Hope you like it :smiley:









Attachments