ZBrushCentral

MrNunez Sketchbook

On this week I decided to practice daily cartoon sketches to be able to learn on this field. Hope you like it

Original drawings are from Cameron Mark: https://www.instagram.com/cameronmarkart/

Whatever.jpg
Guy.jpg
uhm.jpg
Angry.jpg

My last project. Hope you guys like it!

https://www.artstation.com/artwork/baayLv
main_torso.jpg
Main_closeUp.jpg
Turnaround.jpg
Zbrush.jpg

Attachments

main_torso.jpg

Main_closeUp.jpg

Turnaround.jpg

Zbrush.jpg

Love that doggy. :stuck_out_tongue: cool work indeed. :sunglasses:

it is super old (3 years) but i have to ask you anyway and i hope you answer me :smiley:

First, thanks for yur breakdown of your stuff :slight_smile:

Question for this topic:
http://www.zbrushcentral.com/showthread.php?187013-MrNunez-Sketchbook/page5
3. ZBRUSH FUN

How does your mesh come out so smooth?
this is my mesh with particle distance of “5” (which is super high i guess?!)
0.png

If you just divided it, how did you preserve the forms? with creased edges?
did you anywhere zremesh that stuff and reprojected the details on it to become a better mesh for sculpting?

I wanted to know. Is it possible to buy a project for 3D printing`?

@BenjaminGoek Sorry just got to read it now! :frowning:

Normally I export from MD the clothes in a particle distance of 2-3. In any case you will always get those triangles so you should duplicate the subtool, zremesh it and then project all the details. By the time you keep subdividing your tool some triangles will fade out.

In any case, there is a lot of sculpt on top of it, including manually smoothing all those artifacts :slight_smile:

HD images and more in Artstation: https://www.artstation.com/artwork/6aB196

Likeness practice from Laurence Fishburne using my FREE last skin/eye shaders: http://artheroes.co/bonus

I started this work in order to test the new skin brushes from Zbrushguides, and they work fantastic as you have plenty of variations. Here is the link so you can download it: https://www.zbrushguides.com/zbrush-skin-brushes-pack/

The final result is a mix XYZ displacement map along with the new brushes to get enough variations and fasten up the process.
Hope you guys like it!

morpheus_front.jpg
morpheus_glasses.jpg
morpheus_glasses2.jpg
morpehus-quarter.jpg
Morpheus_main.jpg
Morpheus_pain.jpg
Zbrushguies-breakdown.jpg
morpheus_topology.jpg

2 Likes

very well deserved marlon and awesome works

amazing likeness!

Se ve increíble, quisiera hacer likeness así, muy buen trabajo, te sigo desde hace tiempo, saludos desde México. :smiley:

Many thanks guys!! Very surprised for the Top Row too, yay! :smiley:

Awesome Top Rizzoooo! ! Congrats!

Webinar Zbrush 2019: Top 5 features for Character creation

I had the pleasure to participate as a Beta tester on the last Zbrush release. In this webinar I go and explain my top 5 features for character creation.

I hope you find it useful!

Also you can get a ZBrush 2019 subscription discount!

Use next code for your 6-months subscription on the new release by Pixologic team (Valid until March 20th, 2019)

Link: https://pixologic.com/my-licenses/subscription/

CODE: PMC1TQBK

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