
(Final, Final update of MoldyTool.TXT, version 1.5, Dec 21)
(Final update of MoldyTool.TXT, version 1.4, Dec 19)
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Added MultiMarker buttons to edit MM groups and generate PolyMesh.
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Removed Fix Rotation (now fixes rotation every time the Front Button is pressed - automatically)
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Modified Setup Button so it creates weighted 3d sphere.
(Updated MoldyTool.TXT, version 1.3, Dec 11)
Here is a tool I’ve been working on for the last two weeks. It’s based on a similar ZScript posted a year or more ago by Cameyo for ZBrush 1.23b. I could not get his to run under 1.55b, so I started editing.
With Cameyo’s permission I’m submitting this updated version… with a few enhancements. As per his request, I’m submitting the .TXT file. (Open source forever!)
I also should thank Davey for a quick tut that he posted on using SectionBegin and SectionEnd to dynamically update the interface. Cool notions Davey.
Put all the .ZIP contents into a separate directory and load MoldyTool.TXT from there.
The whole idea here was to gather together in one interface most of the tools used in modeling and group them by catagories. Drawsize and Zdepth are limited to generally usable ranges.
Click the “What’s Moldy?” button for an introduction to the tool’s functionality.
The “Fix Rotate” button is supposed to repair the rotation buttons if/when they get confused. Answer yes to the RESET as it only removes any active stencil but leaves your current 3dmodel intact… and the rotate buttons should work correctly again.
Any feedback or bug reports will be much appreciated. I’ve only had one beta tester (me) so there might/will be some undetected problems.
Note to Demo users. I think this will work just fine for you with the exception of “save” features (of course).
Sven



