Hello guys,
i want to model the military object, for a character.
I want to know, which workflow you prefer? Im sitting here for about 6 hours and still don’t know how to do this object.
Should i make everything inzbruhh or for the hard surface i should go to max? Should i with clip brushes?
I don’t know how is the workflow for this. I want to make a pre rendered model, not used in games.
Could somebody help me??
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