ZBrushCentral

Matcap repository

Ya I wanted to also say thanks… i’m really enjoying several of these.

Drummer: eheh thnx mate! :sunglasses:
spaz8: I am happy that they are useful. :slight_smile:

Thanks also P^T!Your materials look awesome,thanks everyone else whos generous sharing in the forum,cal:)))

PT, those are some crazy good materials, thanks a lot!

calum5ZB & Thomas Mahler: You’re welcome! I am happy that you appreciated them :slight_smile:

many thanks p^t … those are really great materials :slight_smile:

:slight_smile:

PT - :+1: :+1: Thank you and while I’m at it thanks to everyone!

Chrischan & Blaine91555: I am very happy that you like them. :smiley: :smiley:

I’m really digging that last batch :slight_smile: I was wondering if anyone knows where this matcap can be found (nice sculpt btw)
http://archive.zbrushcentral.com/zbc/attachment.php?attachmentid=89458

@earaserhead, probably this one, sigh:
http://archive.zbrushcentral.com/zbc/showpost.php?p=366340&postcount=16

you are great…thank you to share your work with us.

:+1: :+1: :+1:

Hey all, just a quick note as someone contacted me to let me know that these links no longer work…
We’ve updated the site with a new version of the repository:

http://www.cgchain.com/viewforum.php?f=41

As updates are created we’ll try to let you all know in the following thread:

http://www.zbrushcentral.com/zbc/showthread.php?t=65431

Cheers,
Monte.

Sorry for the “look at me” bright red message… Figured it’s important for anyone following this thread. :wink:

awesome new matcaps guys! thanks

My contribution. Sampled from photos of people, sculptures, fruits, & miscellaneous organic objects.


SET 1 (CLICK IMAGE)


SET 2 (CLICK IMAGE)

just to thank all of you guys who are sharing your matcaps

Just a few more matcaps
[]
Download herematref_web.jpg

big hello to everyone,thx 4 all of these awesome materials!!!they help so much and so much appreciated!!!thx again,!!!

Hey all, just dropping a quickly to let you know we’ve added 4 more free matcaps to the library at CGCHain.com. Help yourselves. Click image above.

Will need to register to see the links tho' (No catch -- just forum software). ~Monte.

***** EDIT: PC AND MAC VERSION (ZB 3.12) NOW AVAILABLE *****

I finally found some time to throw these mats I’ve been working on together and post them. I’ve worked over a period of several months on the realistic skin shader alone (starting back in ZBrush 2!) so I hope you all get good use out of them. :smiley:

A. Realistic Skin (quad shader) - Below I’ll post a few directions on how to use it. It’s a bit tricky.
B. Another skin quad shader. A bit more subdued than the realistic one.
C. Basic Flesh Matcap material.
D. Verdi Gris Bronze
E. Antique Bronze
F. Bronze with highlights - there’s a couple small light sources from the sides in the matcap texture to give a little more interest.
G. & H. Sculpting Material 1 & 2 - I made these to try to come up with some mats which are good while sculpting in realtime.
I. Rusted Iron - I tried to upgrade Jantim’s mats to work well with ZBrush 3 and this is about as close as I got so far. I’m still working on it, but I think it’s decent enough to upload.

Here’s the links to the materials:

KRAKEN’S MATS SET1 - MAC

KRAKEN’S MATS SET1 - PC

MATS

And now for the explanation of the Realistic Skin quadshader. In the first image below I added a swatch of color showing the skin color I used. Obviously that can vary, but I find that color works pretty well.

Also, the shader is very sensitive to the light settings so I put these images together with some notes which should help you to use them.

Fig1 Fig2 Fig3 Fig4

Attachments

MATS.jpg

Fig1.jpg

Fig2.jpg

Fig3.jpg

Fig4.jpg

Ma.jpg