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Matcap repository

What the crap was i thinking releasing that awful matcap yesterday.

Spent a bit more time and tweaked one. I wanted to make it brown.
brown releases Kabbalistic energy sources through the ZBC community…or something like that.
You can purchase these energy sources off me for $49.95

or download here

GW_Grouce_Source

Attachments

GW_Grouce_Source.jpg

I wouldn’t mess with kabballah until you know the talmud and are 40. Modonna is turning into a man and Britney Spears went crazy. Both messed with Kaballah!

Any luck with the meat shader?

hahaha i was being like Map to the stars Eddie :smiley:

And as for the MeatCap, technically it should be called sonofa%*$*hardcap

Ive tried many different approaches and all failed. It might require too much texture to work but il have another crack at it.

Just had a look at our sites quota and **** you guys download alot.
I have enabled registration in order to download in the hopes it softens the blow. cgchain is a non profit site so can’t be paying quota refils before the end of the month :wink:
im sure there is some cold bastards out there rolling there eyes :stuck_out_tongue:

Download HereGW_Hardstyle.jpg

I Created this for the threedy’s latest sculpting challenge.
guess the topic…

Download here

I have tried to “reverse engineer” some of the materials from Z2 to get close to the originals but anything with "glow properties or similar seems to crash. I had very few crashes in Z2 doing the same type of thing. This is as close as I got before crash, to the old “Meat Glass” which was great. If I can work out why it is so unstable with these mats, I will post the resulting Matcap…:confused:

Meaty

Attachments

Meaty.jpg

Hi everyone,
I posted a trick to do a fast and good matcap just changing the image.
Hope you like it. :slight_smile:
Link

Good morning everyone, I have put together a nice cool looking matcap for visualising specular values on a zbrush model. this is a nice way to actually see how the specular value affects the model without all of the back and forth we used to do…so here is the pic and the matcap. Enjoy…

MatCap SpecVisualiser.zip (7.48 KB)

Attachments

MatCap SpecVisualiser.zip (7.48 KB)

Here is an asset of material that I’ve created for sculpting details in Hi-subd level.

I am happy to share with you all the things that concern Zbrush.
Enjoy with them (new materials). :smiley:

Here is the link:
materiali

zmat

Attachments

zmat.jpg

Hey P^T, thanks! I will try them, they look great!

:wink:

thanks alot P^T, i was looking for some mats that have good attributes for modeling. :+1: :+1:

greets
froyd

P^T, great Mats. Thanks for sharing them.

You’re welcome. :slight_smile:

nice looking material palette P^t.
thanks. look forward to trying them out.

P^t,

Thanks a lot for sharing these materials. I bet they will actually look really good for basic sculpting as well! Just right on shadows and spec. :wink:
Gary

I am very happy that you glad them.
Have nice sculpting. :sunglasses:

Thanks P^T!! These mats look great!

:smiley:

great stuff pal! those are going to be my favs :+1: