Sathe
Thanks for this
small_orange_diamond
small_orange_diamond
Junkie
Sathe
Thanks for this
small_orange_diamond
small_orange_diamond
Junkie
hai friends,
yesterday i have been trying to make a nice matcap in zbrush and now i think i had got two matcaps,which i think is a good one and i would like it to share it with you guys.hopes you like them.here is the matcaps and image using this matcaps…
fleshy clay matcap
thanks
my shared models:
http://archive.zbrushcentral.com/showthread.php?p=690306#post690306

fleshclay.zip (95.9 KB)cementlight.zip (86.1 KB)
fleshclay.zip (95.9 KB)
cementlight.zip (86.1 KB)
Hello!
I’m looking for a good terra cotta clay.
Much like the one that N.Pages uses in his gnomon video.
If anyone could help that would be great thanks.
-peace
really great materials!
Alex
My finished skin material, looks great on textured models.
http://www.megaupload.com/?d=1NFB709F
http://rapidshare.com/files/396067919/Borden_skin_final.zip.html
Wow man another one…i gotta try this…
Саn not download this? please HEEELP!!! I gotta try this…
thankz, These are beautiful., Hope They work in 3.2 Mac.
I have a rapidshare premium account if you need hosting for that matcap, It wont go down after being downloaded 10 times.
Borden’s skin matcap :
http://rapidshare.com/files/396067919/Borden_skin_final.zip.html
awesome, thanks for these.
Thank to
KrakenCMT <script type=“text/javascript”> vbmenu_register(“postmenu_686799”, true); </script>
For some vary nice Mats!!
Hey Kraken first thanks for sharing this materials they look really good!!! Do you know if they work with z brush 4? im looking for similar Jantins materials since they dont work on zb4 and look AMAZING!!!
Thank again and congrats!!!
@ Borden, great skin shader!!
Sorry found it in matcap library
Does anyone have the adam lewis matcaps? EVERY link is broken…
Thank you, Erklaerbar, for this wonderful material: I’m already imaging its results on the right objects!..But it is too early for me: I’m still learning.
Please give me a piece of information: when I “Save As” an object as .ZTL, the applied MatCap disappears, and the object is re-loaded with its default RedWax material.
Is this correct, or am I missing something?
Thank you for your help,
Eduardo
you can press “M” on your brush palette and click “fill object” and then the object is filled with your matcap, however not the matcap itself but only the slot number. So you need to place the matcap first into your startup folder. hope that makes sense
PS: you can also save the project instead of the tool itself, this will maintain everything, including the material
Thank you for your kind, helpful answer!
The more I study ZBrush, more things I discover to be learned!..
Eduardo
Spaceboy…
downloads…
FYI, I just realized this recently… The hybrid mats I created do work in ZB4. You just have to hit Best render first, then immediately hit your BPR render button. You may want to scale down the Canvas Bump and Canvas Bump Scale settings. They were designed for the AA Half feature, so the textures should be adjusted when using the BPR.