ZBrushCentral

Mac & Zbrush 3 Thread

sorta off topic but i downloaded and installed mudbox v1.0 demo tonight just to checkout what alternatives were like and yeah only had a short time in it
but have to say i’m not liking it much…felt less than zbrush 2.0 in using it
and it started to slow down on scenes with around a few hundred thousand polys and i have 2gig ram and 512 ram nvidia card…whereas zbrush is fine with multi million poly scenes.

so before you all dump on zbrush…i’d go have a look at what you have to choose as an alternative!

zbrush in my opinion is still years ahead of other apps…of course mudbox 2009 is on it’s way…but no here yet…much like zbrush 3.5 for osx.

I’m in NO MOOD FOR BS, so I will pick a fight here buddy.

So I just admitted it? Yeah, okay, please elaborate.

I upgraded my computer as the industry was leaving my old dual 1 gig behind, squeezed it until it died and had to upgrade. Not to mention I get a new machine at least once a year at my job. (Why the hell am I explaining this to you?) You obviously have NO CLUE.

No fighting, please. Arguments should be taken to IM’s or email.

Thanks.

" I upgraded my computer as the industry was leaving my old dual 1 gig behind, squeezed it until it died and had to upgrade. Not to mention I get a new machine at least once a year at my job. (Why the hell am I explaining this to you?) You obviously have NO CLUE." 3dj

tell me about it. sink your teeth in deep to remove the biggest hunk of flesh. I’m considering cannibalism. those new members whom feel cheated you seriously should have read up on your purchase before making it. for those senior members i feel your pain. annoyed.

paul at siggraph seemed very excited about the new release. he said "as they were working out the bugs for mac, the programmers were coming up with new great ideas and that were so cool that they decided that the new version should be the best program of its class.
there is alot of new and improved subtool and bump map creators. he spoke of many “new” functions with out really saying anything at all.

I felt like it may be worth the wait. although i also wanted to put him in a sleeper hold when i heard 4th quarter. whatever . zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz wake me up after winter.zzzzzzzzzzzzzzzzzzz

I am so proud of Pixologic. I’m not a fanboy by any stretch of the imagination but I have never seen a company with the balls to hold off on delivering a product in order to create the most solid and stable release they possibly could. I really have a lot of respect for their management for not bending to these backlashes. Sure, some companies push the date back a little but Pixo has stuck to its guns about holding off on a forced date. They even held back on releasing at Siggraph and that takes courage.

I am a customer like the rest of you guys. I bought it under the impression that it might not be baked as quickly as I would like but I saw the option to transfer my license when it was released and I was sold.

Now if they provided a PC and Mac license for the price of one, I would be stoked. I am very excited about this release and the fact that it’s going to be what it should be.

Get pumped! Unf unf unf!

nobody officially said we wouldn’t see 3.1 on mac before 3.5 did they? so we might see an upgrade before 3.5, and then be upgraded to 3.5 simultaneously with pc. the system specs page at pixologic.com still says 3.1 os x 10.4+ intel… right?

LOL smooooothe transition from 2 to almost 4… like moonshine or gasoline.

HAHA, now that’s hopeful thinking. But, no, that’s not happening at all. :lol:

LOL! I appreciate your humor, it’s a lot like mine.

Well, hopefully it was the Mac beta testers that made them see a new light in the development.

how do you know? i’m with smokey until i hears otherwise from pixo…

[edit: that was @ jrwho…]

:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

This has to be the funniest post that I’ve seen on this forum!

Let me know if you get your money back!

This is really really sad.

I don’t understand what happen to the beta for mac they said they were working on. Was that a lie? Why lie about it?

All they had to say was “We don’t know how to program on the mac”

“This is taking longer than we thought sorry guys!”

Tell us something. Making us wait to hear news from siggraph only to find out it’s bad news is just wrong.

That’s all you have to say. Saying nothing is what got us all pissed off and now people want their money back. And to save face you should give the money back plus interest.

GIVE THE PEOPLE WHAT THE WANT. We bitched and cried for any news on ZB3.1 for mac and you guys said “Eat booty and use the window version”

Well I had a fairly good experience with it, I took it up to 3,000,000 and navigation slowed down a little so did changing subdivision levels but sculpting was still silky smooth. If I hid some of the mesh navigation was pretty snappy again. Nowhere near what ZB3 is capable of but useful and MBx2009 will obviously handle many more polys though I suspect you need a £1000 GFX card and umpteen gigs of RAM to get the performance the vids show. One of the Autodesk guys (not one of the old Skymatter crew) said he’d had it running with a 50million poly mesh, yeah right and then your GFX card melted!

I reckon MBx2009 would do me very well but I do have a fairly fast machine, 4 x 2.66GHz, 5 gigs RAM, 512mb GF8800. I’m not buying another Windows only app though.

Msg for Aurick…

Since we now all know about 3.5 and that it’ll supposedly be released simultaneous for mac and pc.

will we see some images from the beta?
especially a beta run on the mac, and perhaps som initial performance numbers- like how fast and stable it is so far…:slight_smile:

It’ll be a good way to keep us going :slight_smile:
it’s not like we’re asking for to much, at least i think so… :cool:

And it will be personally delivered to every Mac user by the ‘tooth fairy’.

Why not wise up and finally accept there never was, nor will there ever be a v3.x for Mac or even a v4.x.

The day Apple released ‘Bootcamp’ was the day development for Mac by small developers like Pixologic became inconsequential and any Mac user who didn’t believe the advent of ‘Mactels’ and ‘Bootcamp’ would hasten the end of many Mac versions of dual-platform apps, is alive and well in fantasy land.

Whether Pixologic should have ever claimed a Mac version was in development - or in fact ever was - is not something upon which to comment, but with Apple ceasing all support for ‘Carbon’ development earlier this year, and ceasing support for UB and PPC at the end of this year, every Mac user will soon be forced in to having the hardware necessary to run ‘Windows’ on Mactel - that is unless they intend to continue living in the age of dinosaurs.

Irrespective of what Pixologic has or hasn’t said and irrespective of what Pixologic has or hasn’t done, if you’re a Mac user who really wants or needs to use ZB3, you’ll buy a ‘Mactel’, a copy of ‘Windows’, download your purchased version of ZB3.1, and install ‘Bootcamp’. The solution really is that simple.

If you continue to claim how much you need to use ZB3, but continue to refuse to use the options Pixologic provided, then it can only be assumed you don’t really need ZB3 bad enough, or you are simply just another one of those Mac using w****rs who constantly whinges and whines on various forums about this app and that app not being available for Mac, but would in fact be too computer illiterate to use it even if it was.

Any Mac user still stupid enough to believe the existence of a Mac version of ZB v3.x would be well advised to spend some time over at Adobe. The changes to Adobe’s Creative Suite necessary for CS5 to run on OS X 10.6 - a Cocoa only OS - are to say the least massive and will take Adobe developers at least 2 years to complete. ZB v? might have considerably less lines of code, but a small developer like Pixologic simply doesn’t have the resources for such intensive - Cocoa - development especially when continuing priority development of the ‘Windows’ version is so important to Pixologic’s financial future. So buy a copy of ‘Windows’ or continue to waste your time dreaming. Either way, a Mac version of ZB is never going to happen.

Poisons, Please book mark your post for future reference.

Other than that all I have to say is you picked the correct name for yourself.

Mike R

Pixologic and ZBrush remind me of my first wife…
I never loved something so much that treated me so bad. :smiley:

Praxx

http://www.zbrushcentral.com/zbc/showthread.php?t=62019

Here’s a feisty one.

Maybe. And if so, is that the end of everyone’s career? Did creativity die yesterday? I choose to look at it as a personal challenge, to see what I can do without the fancy new software.

It’s not Apple’s fault. They have never held on to old technology; that’s what the other guys do. Occasionally, people get burned, but that’s the way it goes.

As for Pixologic, I find it hard to believe they deliberately set out to screw us. It was more of an unfortunate consequence. Due in part to their own clumsiness? Probably. It’s a young company run by an old-school programmer. Programmers are generally a weird tribe, although they have a lot in common with artists. Usually don’t have much in common with suits, and so I wouldn’t be surprised if there isn’t a lot of classic business expertise within Pixologic. They know how to pay the bills, and do the payroll, or whatever. But as far as managing the business, having a coherent business strategy, having day-to-day tools and procedures for handling something like this mac thing, well I think one can make the argument that they’re making it up as they go along. But hopefully they’re taking notes.

Need some help there, Poisons?