ZBrushCentral

Mac & Zbrush 3 Thread

It’s all part of the plan. Another mac user has just been smurfed…I mean snuffed.

LOL

As a South Park marklaar, the Marklaars of the plant Marklaar where all marklaars can be described with the word “marklaar” come to mind…

As far as the time I’ve wasted in this thread… well, I’d rather waste it here than on a search page that says “no results.” Let’s just try to keep this thread legitimately active, or I think many of use will get even more depressed! =_="

i am sorry, but the fact that pixologic regularly checks this thread and they still can not just come out and say at the least they apologize for the delay, for whatever reason. is complete BS. complete BS. whoever is in charge of PR there should be fired. ignoring the problem does not make it go away, it just makes it worse. if i took this action at my job with my clients, well i would not have any clients nor a job. i would be canned and replaced. get with it guys and quit being such cowards. let us know the scoop. at least acknowledge us. if it is not ready, fine. but it is called communication, they teach it in kindergarden. be a good business not a crummy one.

Yeah, we were just laughing about the Smurfs and the Marklaars at work, and how they compared to each other.
Here’s a link to an animation that a guy named Antonin Plante posted on CG Talk a couple years ago that used audio from Family Guy’s spoof of the Smurfs. The dialogue sounds just like the Smurf post above. It still makes me laugh every time I watch it - It’s just that freakin’ smurfy.
http://www3.sympatico.ca/antonin.plante/anim/The_Smurfs_480.mov

Well said. As far as a PR person, I think it is clearly evident, they don’t have one. I guess they are a small company, little development team (or one person as I have heard before) and they just don’t get it. Unfortunately, they will not be able to grow as a company with service like this. Sure, they read this stuff, and must be pretty smug to think that what they are going to roll out will make things A-O-K.

It’s just pathetic.

You get better support with open source software like Blender.

won’t it be so cool when we can just open up ZB out of our dock and do some sketching? i feel that way tonight, as i sit down and do some photoshop sketches. i wish i could just open the “Z” and bounce around on the wacom with some mesh i wanted to play with.

I hope ZB4 is worth the wait!

BTW: sorry to subscribers to the thread.

was just thinking when (and not if) Zb3.x is released on the OSX we will be emailed by pixo, however I keep getting drawn back to this thread, perhaps in some kind of vein hope that they will even have some news (or someone will post up a humerous video with the smurfs) anyway perhaps im posting for the sake of posting. Or just to passify my growing disapointment, or just resignation. Ah well, back to waiting and trying not to fall asleep.

sigh

same here…in all seriuosness. I work in an area based on innovation for a company…i would love to say “Hey, here’s what we can do with Zbrush!” I havent dived into 2.5 that deep yet in hopes 3 would come out. Guess if i really want to I can get going in it…but its like using Photoshop 7.0 when you can be using Photoshop CS3…why bother with 7 cause of all the REALLY NEW cool stuff in CS3.(BUT ive never had this Mac/PC problem with ANY adobe product)

growing pains…

Before this mess I always found Pixo a really helpful and friendly company who truly seemed to care about their users. They were always good with feedback and always quite personable.

In fact this Mac/PC thing is the only real glitch I’ve seen, and I’ve only seen that because I bought my first Mac almost a year ago. I still have a couple of PCs, but only 1 tablet, which I use in Photoshop on the Mac, (The PCs are 15 and 17” notebooks, the Mac is a 24“ iMac with the lot, and easily the best computer I’ve used.) There was in fact only one single downside to the Mac…No Z3!

Having been on the beta crew for Z3 I was used to it and find Z2 on the Mac almost primitive by comparison. I’m going to stick Parralels on the Mac now and get on with it.

I still believe the MAC port is taking a lot longer and that they keep adding new things in the Z4 development (which they surely must be spending more man hours on than anything for Mac…It IS 95% of the market after all) Remember the release for Z3 for PC was put back several times, and as I was on the beta crew I know that this was because they kept coming up with amazing new ideas - again, a private company can do this and they wanted to release the best software they could… And Z3 was a Quantum leap, with 3.1 being just as big again.

My only real fear is that MS, Adobe, Autodesk or another carnivore is buying them. This would be a real disaster and set 3D sculpting back an aeon.

I don’t have any real reasons to fear this except some little stuff…The lack of information otherwise. Staff referring to themselves with ‘TLA’ titles like ‘C.O.O’ , and the look of Photoshop CS4… Anyone seen it? It is fantastic, and has a lot of new 3D stuff in it, I’ve also heard talk of a direct link to PS from ZB - the sort of thing usually only done by softs from the same stable.

If you’re religious drop to your knees and pray that the next release isn’t called Adobe Zbrush 4, or worse, no Z Brush 4 at all but all it’s good bits stuck into Mudbox!

It’s amazing what a frustrated mind can conjure up… Ockham’s Razor says that it’s taking a really long time because of all the really amazing new stuff, and that Z4 for PC and Mac will come out at the same time…Ie: REEALLY soon. But I really feel for those who don’t have access to a PC and have been doing nothing but waiting for over a year. The irony is that what makes it so damn hard is the sheer addictictive nature of Z Brush. If it was ordinary software we wouldn’t be so upset!

I hope we get more from Pixo soon, it’s actually the lack of communication that worries me, but then how many times can you say: Soon!

In related news, some may be happy to hear that Phil from Headus is hard at work porting his awesome software UVLayout to OSX. He just posted a screenshot of it running in a post at his support forums

You may need an account to be able to read the topic, in which case here is what he said:

See below for a shot of the progress so far … a number of things still need to be done, but its looking positive!

I expect Mac purists aren’t going to like the standard UVLayout GUI, but a number of Windows and Linux users don’t fancy it either, so at least everyone is on equal terms there :slight_smile:

Phil

Thanks for the heads up on UVlayout! I’ll be interested to see how much better it is than Modo which is VERY good for UVing but not perfect. I know UVlayout displays distortion in the mesh with colour which is cool but not vital. One thing Modo isn’t good at is unwrapping feet and hands, I usually end up mapping each finger/toe separately then joining them all back together again which is a pain!

I wish Pixo had a mac ZB3/4 Beta journal page on their official site that looks like this:

http://www.sidefx.com/index.php?option=com_journal&Itemid=213&page=index&journal=Beta

I played around with the demo version for a bit (running under bootcamp) and the unwrapping algorithms are second to none. Yes, the program is a bit awkward to use in terms of it’s GUI and the hotkey assignments, but it get’s the job done amazingly well.
Generally hands/feet get unwrapped by making a seam along the (in)sides on the fingers/toes but leaving them attached to the hand/foot itself.
There are quite a lot of demo movies available on the UVLayout site that very clearly show it’s functionality.

Sifis: That is indeed a good example. 458 pages of communication. :eek:

How about APPLE’S iBRUSH? How’s that sound? I know…but I can dream, can’t I?

Yup that’s how I’d like to unwrap a foot but in Modo try it like that and you’ll probably get one huge toe, two medium sized ones and 2 tiny ones. Untangling them takes ages so I usually map them separately then join them back on. For just about everything else Modo’s mapping is one of the best out there though.

I took a look at some of the vids and UVlayout does look very very good. I’ll definitely be looking at the Mac version, maybe even try it on my Windows partition.

Hacker Gary McKinnon’s top tips on how to protect your network

Gary McKinnon, who is fighting extradition to the US to face hacking charges, offers CIOs and network administrators a few words of advice on network protection.

The advice is based on his own experiences of unauthorised access to US federal, defense and space systems.

  1. Make sure your PCs run only in business hours, ie. 9 to 5.

  2. Do not have blank or default passwords for local administrator privileges.

  3. If you set up a password on a PC for a local administrator, make sure each PC has a different password for that administrator.

  4. Do not put unprotected files on the network that describe what each machine on the network does.

  5. Do not use Netbios over TCP/IP.

  6. Do not run Windows.

How is this relevant to ANYTHING?

because #6 was quite comical :wink:

twiddles his thumbs and whistles while waiting on z3 OSX