hey folks,
posting some work after a long time… was busy with some official work… but neways… i managed to spare some time for sculpting,and decided to make Leonidas…
i started with the base mesh in 3dsmax. the body i made in 3dsmaxmax was a bit high poly…just becoz i love to detail the model in 3dsmax before exporting it in zbrush…
so after makin the base mesh i exported it in zbrush and started sculpting…
m posting some WIPs of the model… hope u people like it…
comments n critics r most welcome…
and last but not the least
ZBRUSH 3 ROCKS
cheers

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