ZBrushCentral

Kayla (WIP)

Hi everyone…

Just finished the new topology… :smiley: Finally :lol:

Play along with the new topology using transpose :smiley:
I refine the sculpt as well, but just realized the knee position a bit off :lol:
Let me know if u find another…
Thanks…:smiley:
Transpose01.jpg

Attachments

Transpose02.jpg

Transpose03.jpg

i remember seeing you start this char a while back, didn’t remember it being as awsome as this =O
All the details you got going on (on the clothes especially) are great man. You srsly gotta finish it, really great peice.

last character is looking good too, good action through the figure. Anatomy could use some touching up around the shoulders and lower back/gluteus medius but other than that, looking good.

can’t wait to see you finish that char off, keep on going :smiley:

Hi Guys…
It’s been a while since my last post…
Now I’m back in the course :laughing:

Well, 1st of all sorry I can’t keep my own promise to finish this character before end of last year, suddenly a freelance project came, so I needed to switch the priority (I also need money to run life :laughing: ).

But thanks God, the project ran smooth (and paid :laughing: ), so now I can back to this character.

Thanks nizza_waaarg, I did touching up on what u said :slight_smile: , I saw your sketchbook thread and your blog as well, very nice :+1: :+1: :+1:

Ok, I don’t have that much for my first post in this year, just a sketch showing my final char and pose (hopefully no more change :smiley: ).
It shows as well what I need to do next, those strap tactical suits n holster, 1 desert eagle, watch, bandages and of course hair (need hair tutorial please anyone?)

[118.jpg]

Hopefully, I’ll constantly update, I need to finish it as well for my portfolio, still jobless :smiley:

Updates… :lol:

I’m on color texturing progress now…
I’m planning to have specular, normal and displacement map in the future…
Here’s latest progress…

Texturing01.jpg

Enjoy, waiting any comments and critiques… :smiley:

Attachments

Figure01.jpg

Figure02.jpg

New Jacket.jpg

New T-Shirt.jpg

Holster.jpg

Holster Pistol.jpg

Holster Shotgun.jpg

Holster Pack.jpg

Desert Eagle.jpg

Hi NightShocker! Sorry man, no critiques… :slight_smile: I like the updates! Keep goin’ :+1: !

Hi NightShocker!
Congratulations for your work you Have obtained an incredible detail, I like overcoat the strap of the guns, only the form of the head has not just convinced me.

Congratulations!!!

Finally, first look of my current WIP Kayla… :smiley:
[Kayla, first look, reduced size.jpg]Kayla, portrait, reduced size.jpg

It doesn’t mean it’s finished, I’m still continue working on her outfit, holster and the weapon as in my sketch.

I know the hair style is not the same as in my sketch, that’s because it’s her first audition :D, later I’ll have it re-styled to match the sketch.

Hope you guys like it… :wink:

Looks pretty good so far, I really like your clothing designs

I’m not sure what, but something about the face seems a bit off, otherwise it’s wonderful

The face to me seems to strike an odd resemblence to Michael Jackson:lol:

Thanks Etcher, javier.deandres, Sora Na, CrazyMatt…

>Sora Na, javier.deandres
I wonder which one is off, coz I’m still continuing this model, so I can fix that in the future…

>CrazyMatt
Is it? Maybe the main problem here is because I didn’t use reference at all…

Hey NightShoker - reference is your friend trust me :smiley:

Maybe a have to revised my words in a last post :o …
I mean I’ve googling for several references, but I didn’t put them as my template, just open up those pics and continue sculpting, coz I want to train myself :o , without put those references as a background, well maybe I’m still lack of skill to copy the likeness of those pics :o, I’m still newbie :wink: n lack of experiences :slight_smile:

I actually do the same. You are not a newb for working this way. I have a collegue at work who works differently to me in Zbrush. We both have a slightly different style and that is a good thing.

But anyway I see what you mean and I work the same way as you :D. Maybe I am also a Newb, who cares :smiley:

Hi guys…

Sorry it's been a looooong time with no update... So shame on me... :o:o:o Just to let u know, I'm still continuing her... And never give up on her... So this is my latest updates... Head Model Sheet (Hair still painted in PS, different than the sketch ;)) [![Head Model Sheet.jpg|1200x400](upload://z9aEY2TXSV8GTxeaR4qKE0eSqSn.jpeg)]![Pistol.jpg|480x360](upload://wxSblSlESSfEEXGT5MOEsqOis6X.jpeg) I know it's still far away to complete and also I have a plan in redoing some of the textures and shaders. And I understand that I'm still new at this, that is why I need comments and critiques from you guys. I doubt myself I can finish it 'till end of this year :p

Attachments

Figure Model Sheet.jpg

Packs.jpg

Shotgun.jpg

Left Hand.jpg

awsomez!!! :smiley:
lookin great dude, turned out really nice with textures.
would be awsome to see you convert it to game rez (but that might just be my ‘convert everything to game rez’ fetish :P).

again, turned out great so far dude, love the character and detail you managed to pack in there ^^

I prolly got a few minor gripes with the head/facial structure but nothing srs, hope you ‘finish’ (i thought it was already :P) the rest off. Great work man

>nizza_waaarg
I’ wonder what is this minor head/facial structures? :confused:
My brothers said me the same too…
Thanks…

really nice texture work especially on the glove, she looks a bit cross eyed at the moment i think that still needs some work but that aside its very nice.

I think what they mean is the bridge of the nose. The line you have going down the sides… smooth just that part out, leave the ones around the nostrils and it’ll look great! :+1:

I did a quick paintover to show you what I mean.

[attach=167934]pntover.jpg[/attach]

Attachments

pntover.jpg

dude, this is awesome. reminds me somewhat of the game ‘wet’.
keep it up!

good job man! … very impressive:)