ZBrushCentral

Jose Alves da Silva's (aka Zeoyn) Sketchbook

Topological base for the bunny boots is ready.
This ends the retopology stage. From now on the fun begins! Will start sculpting the details! :slight_smile:

captain_bunny_07.jpg

Attachments

captain_bunny_07.jpg

Really good base mesh. I love the topology.

Went through your sketchbook - really impressive work.

brilliant design! love the bunny theme your going with, it works well!

Thanks guys!

Sculpting the folds on the spandex suit:

captain_bunny_08.jpg

Attachments

captain_bunny_08.jpg

Today I sculpted this one from a Sphere for practice:
witch01.jpg

Sculpting sequence:
witch02.jpg

Attachments

witch02.jpg

nice work with the wrinkles. I like your style, impressive work.

Very nice, inspiring - is the material a MatCap? can you share which one or/and a link?

Thanks for sharing the process

coolleR> Thanks!

Nate> I bought that MatCap from Gnomon some years ago. It is RS_SkinBase

Just updated the model with some Fibermesh hair :slight_smile:

witch04.jpg

Attachments

witch04.jpg

Nice sculpt and I love the hair coming out of his ears. lol. :slight_smile:

ZBrush render test:
witch05b.jpg

Ok its well done but i dont wanna ever look at it again

awesome! :smiley: what a character! full of cheekyness!

I finalized the character by importing him into 3DSMax and rendering with Vray.
I hope you like it! :slight_smile:

witch_final03_1280.jpg

Excellent sculpt and render!

Nice modeling,texture and render.
Good job.

wow, that final render is just fabulous.

Love this render, congrat

Those earlobes! LOL Hard to believe some people actually pierce their ears to make their earlobes that big! Crazy!