Thanks for the simple tutorial
dopepope - Thanks so much mate, I’m very fond of your creature sculpts, it’s always nice to hear from you!
boozy floozie - Thankyou!!! Ah they’re nice chaps really so I don’t mind spoiling them
dirkrulz - You’re welcome, it’s quite an old technique now but it works for 90% of circumstances.
Here’s a video of the Drowned Earth metal production minis that have been primed.
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Inspiring work.
Thanks Rogan!!
Here’s some more Judgment sculpts plus some shots of the resin cast of Zaron and a skeleton ally



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New work of Infamy miniatures, I’ve been wanting to work with James for a while and we had great fun on this together.
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Another sculpt for the Judgement tabletop game -
Kvarto - A nice mix of Mad Max and Total Recall
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Some new 54mm scale work for Judgement table top game. This one was quite a challenge as I had to fit 2 characters on the base, but had fun using nanomesh and insert mesh bruses for the ivy on the walls.
Also the first time I tried out Booleans for optimising and production cut ups which worked really well!
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A beautiful job on these James .
All fabulous , full of rich details and energy
The flow in the round on the last piece is superb
Thanks boozy, every one has been a challenge in its own way so I learnt lots too! I’m really looking forward to seeing the prints and casts of everything, I’ll post them up here when they’re done
Aramis Stilton - based on the amazing work of Sergey Kolesov - original here: https://www.artstation.com/artwork/zRZLZ
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Based on Sergey’s work perhaps but highly recognizable still as a James W Cain piece by the thumbnail
A face like a crumpled bed sheet - wonderful effect.
The form planes of the face with the smaller rhythmic and weaving planes of the skin surface are most delicious.
May I ask good Sir how you are achieving such an effect in the rhythmic planes of the skin surface?
Myself I would build up the relief and transitions and dab down with a large hard polish to accentuate the planar changes.
Hey Boozy Thanks, I love these Dishonored concepts because its so nice to explore planes and forms within the sculpts. Apparently my girlfriend think this one is future grumpy me which I think is really unfair (but the eyebrows are pretty close) !
In terms of technique, i go from large to small forms using claybuildup, smooth and dam standard to build, smooth and pull out forms, this way I come up with a ‘design’ for the planes and rhythms . Then I use the clay brush, trim dynamic and dam standard to further smooth and explore. Hope that makes sense!
Eyebrows that will add the air of gravitas in your maturity are a blessing Sir.
Thanks for your reply on technique - with hammer saw and nails , one may build a rickety bird house or a fine mansion. All is in the touch and application - evidently you are blessed with both.
Kind regards,
Boozy
Goblin Rider for Infamy Miniatures
I love sculpting Goblins, hopefully I’ll get to do more in the future!
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This is so great, I love all your stuff man! You got an unique style and I love it, keep them coming!
Thank you so much for the top row Pixo!
Ludwaar - That’s very kind and most appreciated!!
very nice work mate
Nice fur love that sculpted stylized feel
Like the face sculpt!