here it comes…
Hmmmm… I’m just going to assume that GoZ may work with textures as well. Either way this is looking absolutely fantastic.
…and there it goes
For anyone who missed it there was a flurry of activity around 22.30 then the site closed for a few minutes and it looked like release was imminent then silence again.
Looks like they’re going for a 2 minutes midnight release again!
Hmm, guess not! By my reckoning it’s now July even on the west coast USA.
hells yea, its getting uploaded right now
Where the heck is that BOUNCING SMILING BALL ICON!
Cool!
Sleep or wait, what should I do?!
Where, where ,where…
well i got the decimation and 3d print plugins so far, cant wait for goz
is there going to be goz for 3dmax?
well this is what its says in the small print under the video
“Preliminary release of GoZ (as seen in the movie) will be included in the upcoming Macintosh -free of charge- update and will support OSX applications: Maya, Modo and Cinema 4D.
The complete GoZ implementation will be included with the launch of ZBrush 4 for Windows and Mac systems with support for more GoZ-enabled applications.
ZBrush 4 will be a free upgrade for all registered users of ZBrush on Windows and Mac systems.”
so im sure max will be one of those
Geil
I notice the Mac versions of these are now available for download - but it says 3.2 - Will they work in 3.12?
Adam
3.2 is available.
Where is 3.2?
neilford
Got 3.2. It is pretty cool, but very preliminary tests.;-0
neilford
This is incredible. I hope the material settings are handled automatically as well – a new mia_x_passes or whatever template is selected hooked up and assigned.
I really hope they make a link for Nuke. I know its a compositing application but imagine how that could change what composition means.
Realy nice and a big time saver! Thanks Pixo!
Thanks, Pixo! With GoZBrush, Now, even I can get good results quickly with little effort. Tried it out with the sample ball ztl that comes with the GoZBrush video. It seemed to work fine. The GoZBrush video didn’t cover creating UV Maps, and I’m not 100% sure about how best settings to create UV Maps in ZBrush 3 to use in Modo, but decided to try my own quick test, and it seemed to work quite well.
[attach=147209]GoZBrush Test.jpg[/attach]