Hey Everyone,
I am working on sculpting up Male Human Bones right now as just a personal project, and I was wondering if everyone could direct me on which detailing is most realistic when dealing with human bones. I don’t have a real skeleton in front of me and I am relying off of books, mainly “Atlas of Human Anatomy for the Artist” and “Primal Pictures CD Set of the Human Body”. I was wanting to nail down the right detailing so that I did not over due it or under do the detailing on all of the bones. This is the Scapula for the shoulder.
Most Smoothed Out Detail:
[attach=28354]ScapulaMostSmoothed_01.jpg[/attach]
Medium Smoothed Out Detail:
[attach=28355]ScapulaMidSmoothed_01.jpg[/attach]
Least Smoothed Out Detail:
[attach=28356]ScapulaLeastSmoothed_01.jpg[/attach]
Houdini, XSI, ZBrush
This is just sculpting no texturing thus far.
Cheers,
Nate Nesler