Luxifer propone un nombre para esta tecnica ,(subrealism, cubism, etc)
Puede ser “VIRTUALISMLOOPS”???:rolleyes:
se aceptan sugerencias
[QUOTE=PFC666;1037958]Luxifer propone un nombre para esta tecnica ,(subrealism, cubism, etc)
Luxifer proposes a name for this technique, (Subrealism, cubism, etc.)
May be “VIRTUALISMLOOPS”??
accept suggestions
I love this ZLoops.
I like chalkmans Zmusic and your Zlooping!
Ciao,
TM
hahaha!!!
Born???
Uhoh.
What am I missing here?
Something about a loop group?
Thanks, hope to see more of your work
a hug
Yes,… michalis and Luxifer and call it the loop group, but we put some other name
if you have any suggestions for the name of this style
LOOP & LOOPS, more suggestions are acceptedsmall_orange_diamond
Loopinisms
LoopDeLoops
LoopWorks
LoopersGroupers:D
Like that last piece of yours…Great job small_orange_diamond:)
I just watched a movie for the first time called PROMETHEUS directed by Ridley Scott last night…Lots of what looks like loops work in there, and some great special effects…interesting story also…
:)Glenn
Loopinism. Sounds like a disease :lol: I like it.
BTW, the loop club is LVXs idea.
Zplendid !
Hi PFC, I just went to your website and all your work is amazing but I especially LOVED your drawings, the graphite ones!
All the best, David
:Dthanks
is a great honor for me,
emotional:rolleyes:
In tribute to Mealea, Luxifer, chalkman.michalis, tonare, Patpotlood, blueferret, gmp1993, spiritdreamer, and all who share brushes IMM
if I’ve left someone to forgive me,
There are so many good:D
HOLY COW!
Those are amazing!
thanks to your wise advice, and tutorials;)
oh my.
great stuff.
grtz p
Wonderful!!!
I wonder how you modeled the grid mask on the left face. There are a few ways to do it, but I noticed some simple geometry there.
is very easy
1-Default sphere
2-Geometry-Delete lower
3-Reconstrucction subdivide 4or5 times (form work)
4-UVMAP-PUVTiles or AUVTiles
5-Poligroups-Autogroups WhithUV
6-Geometry-Delhigher
7-Divide-SDiv-4
8-Del Lower
9-EdgeLoop-Group loops-loops4-Gpolish50
10-Control -Shift- Click -on perimeter or edge
11-Edge Loop- “Crisp on”-0.0337-3times (values and times optional)
12-Edge Loop- “Crisp off”-0.0066-4times (values and times optional)
13-Deformation -Polish 30
14-Geometry-Modify topology-del Hidden
15-Tool-Make polimesh3D
16-Display properties-double:D
hope I’ve helped,if you have any questions, I’m always here
This is why the decease is called loopinitis.
Only a man suffering from this can understand your instructions.
Thanks, perfectly clear, really. :lol:
However, after the implementation of z remesher, there is a much easier and more artistic way.
with Zremesher everything is easier:D:D
testing with the displacements
oh my, oh my.
this is crazy.
grtz p