ZBrushCentral

Hercules The Legendary Journey

Finished setting up orientations and mirrored the right joints, next up skinning.
Render61_Rigging
Render60_Rigging

Finished skin painting on the upperbody, Delta Mush is incredible as always, makes skinning go super fast and the result looks very clean and natural.


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Rig progress video

Unreal Engine 5 preview with final hair and materials.

Rig progress video2 , finished skinning.

Posed the character on the temporary base and objects.

Tweaked the pose more and put Hydra’s head under his boot.

The silhouette

Fixed the skinning intersections and started the sword.

Hera Feather WIP.
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Finished the realtime lowrez card version of Hera feather.

Finished Iolaus highpoly sword.


Finished the sword.



Hydra head timelapse WIP

Render81_Hidra

Retopologised the head and projected the details.

Skin details.

Closeup

Finished texturing the Hydra head,

Highpoly Golden Apple
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Highpoiy arrow