ZBrushCentral

Hercules The Legendary Journey

Fixed the skinning intersections and started the sword.

Hera Feather WIP.
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Finished the realtime lowrez card version of Hera feather.

Finished Iolaus highpoly sword.


Finished the sword.



Hydra head timelapse WIP

Render81_Hidra

Retopologised the head and projected the details.

Skin details.

Closeup

Finished texturing the Hydra head,

Highpoly Golden Apple
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Highpoiy arrow


Textured the apple.

Textured the arrow and the torch



Testing the Stingray PBS material in Maya to add PBR textures for Painter, using it on the apple, torch & arrows, only wish it could use packed textures.
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Working on the base in zbrush


Finished the highpoly base, next up texturing the base.





Textured the base.



Almost finished, a few more things to do and it’s done.