ZBrushCentral

Guedin's sketchbook

Lookin good!

Nice details! Looking very good!!!

Detail overdose :Q____ Amazing!

It’s been a long time !

But here’s my entry for the Substance Contest :wink: Sculpted with ZBrush, textured with Substance Designer and Substance Painter and rendered in Marmoset Toolbag 2 :

Titan_BeautyShot_ZBC.jpg
WIPSubstance06.jpg

FANTASTIC as always.how many polygon did you use for this one?:wink:

Really really cool design i love it!

Thanks Diablo and Clintus, I used around 100k tris

Looks great, I really love the sculpt!

wow great character Nicolas :):+1:

Pretty awesome! Did you use Zremesher for parts?

@Hybrid75 : Thanks a lot man
@Intervain : Thank you Magda, I’m glad you liked it :wink:
@Nyx702 : I’ve been a bit in a rush for the retopology so I did a handmade topology (especially for the joints ) and merge to it some parts zremeshed ( mostly the part more complex in silhouette, who would have take me more time to retopo )

great! I love the clay render. awesome work!

That is one awesome sculpt and design. Gotta check that Substance Painter out!

Thank you guys :wink:
@Razaur : Substance Painter is still in beta stage right now, and too much features are missing right now to make it my primary texturing tool yet, but you can really feel the potential, and it’s awesome ! Really really like what it’s heading too. ( Well, if you’re working for games models :wink: )