wow wonderful details keep up the great work!!!
love it already.
Great work Nico I look forward to more
Great details.
Wow! Really nice. I love how its shaping.
Great progress!
The cloth detail is great, however I don’t like much the arms: in the concept they look very muscular while in your model looks more like old man skin in my opinion
Can’t wait to see your next update.
This looks great. I slightly agree about the arms being a tad too wrinkly and sinewy…they are looking sort of old and weathered. they feel more like animal arms in the concept to me…maybe furry rather than wrinkly. Also, the cross pattern cloth fading to nothing is just strange to me. I realize it’s like that in the concept which is also odd to me. Just my 10 cents…great sculpting of course!
details and patterns are amazing!
Lookin good so far.
Amazing work, truly. Looking forward to seeing the rest.
really coming along nicely! id say you could make the cloth a bit thicker, specially around the sleeves.
Keep it up man! Beautiful work! Amazing details!
Thank you so much !
I have to agree with you all about the arm, I’m not happy with it too, I’ll probably find some time to redo at the end, for now I want to focus on part wich are still not worked yet.
In the meantime i have been asked how I did the render in zbrush, so here a quick tuto/gif to explain my process, as well as a link to download my custom matcap. I hope you’ll like it
amazing stuff!
thanks for the matcap too
I’m almost done with the sculpt. All the parts are here, but now I need to redo the arm, and work on the ears ( the hair and tail won’t be worked has they are placholder and will be replaced by alpha cards ).
I hope you’ll like it
Thats looking REAL nice.
Hey guys ! my tutorial has finally been released on zbrushworkshop :
http://www.zbrushworkshops.com/cours…h#.UoRH0_mshcY
Also, I did some new clay renders, still in Lagoa :
I love it! nice work
Thanks Adrian