Although it’s not my place to say it, I’m sure your Dad would be proud of your work. The image your working on for him looks incredible.
You have some talent for sure and I wish you the best with it.
Very Well done!
Although it’s not my place to say it, I’m sure your Dad would be proud of your work. The image your working on for him looks incredible.
You have some talent for sure and I wish you the best with it.
Very Well done!
Hi.
dustbin1_uk: Thanks man. All the best to you to
Here’s an update on the critter again. Haven’t updated the texture just the model details.
Thanks for looking.
Cheers
Brett
VERY CooL!
i wait new updates for critter.
Fantastic Details Brett!!! :eek:
Truly jaw droping work on this thread, Im gonna set it to my home page
wonderfull work … keep it up
Hey guys thanks for the comments. Here’s another monster based on the concept I posted earlier in my thread.
Base mesh built in maya. Roughly 3 days work. He has a full body but haven’t worked on it yet.
Cheers
Brett
hell yeah !!
that dude totally rocks - i love him
looking forward to see the whole creature
Another, WOW!!! :eek: Can’t wait to see more of this!
Simply Awesome Buddy!!!
I don’t know where I can give you other stars… I can ask to Aurick if he can add more star slots for this pourpose … he he he!
Fantastic Dude!!!
I’m amazed at the standard of work created using zbrush, what an amazing program. Some of the work looks real and perfectly formed. Its exciting stuff
yeah…i gotta agree …your stuff is amazing! i really like the material you used for this last guy, particularly the details in the face. i also like the way you really show the flesh feeling around the horns and guts in the head…
MORE MORE MORE!!!
Beautiful shapes going on around that guy’s shoulder horns. Almost tree trunk/root like which i always love to see. Good stuff
i really like this piece … beautiful work on the side of the face, the details are cool.
very good work
Hi guys.
Thanks for all the kind words.
negativecreep*: Hey man thanks. But its a chick. Haha, Just jokin
dustbin1_uk: Hehe thank you. Hope I don’t dissapoint.
piz: Thanks bud. Don’t know what to say
SinisterUrge: I couldn’t agree more. I always felt 2d was restricted. And this year I got to learn zbrush. I can’t go back to 2d anymore. HAha. There’s so many exciting artists converting to digital sculpting. Aint it cool
skinnybonez: Thank you! The material I used was the matcap grey. I adjusted the cavity to show the details and rendered it in zbrush. Nothing fancy
Art-Machine: Spot on dude. Thats what I’m trying to achieve. Running out of poly’s already though. Does anyone know if hd sculpting can be transfered to normal maps yet?
nightwoodwolf: Thanks man
Thanks again everyone.
Cheers
Brett
Bret you rule man.
Your work is more than perfect…
can’t w8 to c more of you
Ok here’s another update.
Banor: Thanks man. Its far from perfect though. There’s always room for improvement and learning. It never really ends does it? Sheesh.
Thanks for looking.
Keep truckin
Cheers
Brett
Wow Brett!!! Very Cool the whole Model!!! Do you think to polypant him?.. what a stupid question… I’m sure you’ll paint this Guy!!! he he he…
Jaw droping work! how many polys is it at the moment?
aaaaa! crazy! it’s very cool design,i like it very much.