thnx you two
You will love this…simplistic…
- the hood is a deformed 3d sphere
- the shoulder cloaked area is the same tool, resized and slightly squooooshed,
- the chin wrap/scarf area is a 3d plane.
- the texture is all in the material…I only painted color onto it. I used the drag stroke, Material with zsub , and a cloth alpha to make it a bit more jagged on the forehead area.
- 10 layers…(unfortunately I used the default canvas size rather than doubling the size.
The funny this about this one is that it started out to be a nun…lol…then I decided I didn’t like the female head I had chosen from my .ztls to use and went with one of my more inhumanish heads instead.
And yes, this is total zbrush. Other than the sig and jpg conversion and the liquify to change the expression on the reaper’s face, which ps was used.
More questions? Ask away and I will try to answer to the best of my ability.
GL, you don’t realize what a majorly huge compliment that was you gave me. Made my day, truly.
I hope everyone that viewed this one enjoyed it.
thnx again for you kind comments, suggestions input etc…mucho appreciated.
Ron
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