Thanks Stunton I’ll give it a try. It’s a great add-on. Great work from you but also love the quick support. You’ve always been quick on the forums here to answer questions and help fix issues.
Hi friends, sorry for my bad english, so, i modeling the basemesh for my character in blender and i export to zbrush, i subdivide the mesh and sculpt some details, but, i use goz to back the mesh to blender and the subdivide levels dont export :(, zbrush export the low-res level.
Please help me, and sorry for my very bad english.
Hi,
this is how GoZ works. Only the lowest subdivision is sent.
But depending what you want, you can send normal or displacement maps.
(Or for export the full res, you can apply the subdivision before exporting).
hi Stunton! Last night i downloaded Gob for 2.63 form #88, and installed it both in blender and zb, and everything works well, but today i found the gob icon in blender was disappeared, and when i check the addons, i found that the gob is still in the addons list, but i i cannot tip the box!! i tried your gob for 2.62, and it works well, just the gob for 2.63 from #88 cannot work, i dont know why, maybe you know?
and by the way man, you did great job, thank you verymuch!
Hello kaede,
when you tip the box, and if it doesn’t work, Blender send an error message in the Blender console.
But for info, GoB 2.63 works only for Blender 2.63 and newer.
It doesn’t seem to be working after I upgraded to OSX 10.8
Hi there,
First of all, I wanted to say that I’m so happy someone has the chops and goodwill to create this for blender users. I think it can be a very useful tool.
I have a small problem and I’m not sure how to solve it.
Blender will not allow me to enable this addon. I have things on the Zbrush size working well and it’s set up. I -had- things on the Blender side actually working for a bit and managed to transfer a cube from zbrush to blender. I shut blender down.
The next time I opened Blender, the brush and blender icons were gone.
I opened up prefs>addons again. But from there, I could no longer enable the addon.
I googled why sometimes this happens and people say it’s because the script may be out of date. But I know this is not the case as it was working just moments again and this is specifically the updated version for blender 2.63.
I’m at a loss for what steps to take now, any suggestions?
Thanks in advance,
Barbara
Hi Barb,
was having the same problem…but re-launched Blender 2.63, and now it let me tip/select the GoB addon.
Haven’t tried using it yet, but looks like ZBrush 4R4 sees the Blender.exe and Blender enabled the addon.
Good luck.
Stunton,
thanks so much for this addon! Very appreciated!
ps- your English is fine, mon ami.
Well, now it’s not working after re-launching Blender.
Need to take a break and clear my head…too many hoops to jump though. Maybe it will become clear later.
At least should be able to do it the old fashioned way, i.e. export/import .obj.
No clients to please, no deadlines to make…just having fun.
Thanks for the suggestion! I restarted Blender and it seems to allow checking the box again. I restarted it again, and it seems to be sticking. Haven’t tried passing files yet between Blender and Zbrush, since reactivating the script.
Thanks again for such a quick response. Sorry to hear, megacal, that yours went a bit funny again. Good luck.
Hello,
I’m back from holidays.
Well, there is some problems with GoB…
@ionblue: Can you explain what is do not working?
The addon inside Blender is working, have you the two top icons?
@b_massacre: When you stick the GOB addon, you need to press “Save As Default” button inside the “Blender User Preferences”. But in ALL case if you have some trouble when sticking the GoB addon, Blender send an error message in the Blender console.
(on Windows, to show the Blender console, go to the help menu and select “Toggle System Console”).
@megacal: Check the message inside the console (on Windows, to show the Blender console, go to the help menu and select “Toggle System Console”).
If no message all is working fine
I installed it and I saw it in my plugins list but wasn’t able to click the checkbox. But for some reason after a couple of days of not being able to enable it I was suddenly able to check it. So it works now but I have no idea why or what I did. <style id="_clearly_component__css" type=“text/css”>#next_pages_container { width: 5px; hight: 5px; position: absolute; top: -100px; left: -100px; z-index: 2147483647 !important; } </style>
problem fixed
Hi, I’m having that same problem of being unable to enable the GoB plugin in Blender 2.63 with Zbrush 4R4 p2. I’ve reinstalled it but the problem persist. Here is what debug window says:
found bundled python: C:\Program Files\Blender Foundation\Blender\2.63\python
Unable to find ZBrush
Traceback (most recent call last):
File "C:\Users\SpAiK\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\GoB_addon_263\__init__.py", line 25, in <module><module>
pathZBrush = '"'+ficPathZB.readline().split('"')[1].replace('\\','/')+'"'
IndexError: list index out of range
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.63\scripts\modules\addon_utils.py", line 259, in enable
mod = __import__(module_name)
File "C:\Users\SpAiK\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\GoB_addon_263\__init__.py", line 29, in <module>
print(pathZBrush)
NameError: name 'pathZBrush' is not defined
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.63\scripts\modules\addon_utils.py", line 259, in enable
mod = __import__(module_name)
File "C:\Users\SpAiK\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\GoB_addon_263\__init__.py", line 20, in <module><module>
from . import ext_GoB
ImportError: cannot import name ext_GoB
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.63\scripts\modules\addon_utils.py", line 259, in enable
mod = __import__(module_name)
File "C:\Users\SpAiK\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\GoB_addon_263\__init__.py", line 20, in <module><module>
from . import ext_GoB
ImportError: cannot import name ext_GoB
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.63\scripts\modules\addon_utils.py", line 259, in enable
mod = __import__(module_name)
File "C:\Users\SpAiK\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\GoB_addon_263\__init__.py", line 20, in <module><module>
from . import ext_GoB
ImportError: cannot import name ext_GoB
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.63\scripts\modules\addon_utils.py", line 259, in enable
mod = __import__(module_name)
File "C:\Users\SpAiK\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\GoB_addon_263\__init__.py", line 20, in <module><module>
from . import ext_GoB
ImportError: cannot import name ext_GoB
Traceback (most recent call last):
File "C:\Program Files\Blender Foundation\Blender\2.63\scripts\modules\addon_utils.py", line 259, in enable
mod = __import__(module_name)
File "C:\Users\SpAiK\AppData\Roaming\Blender Foundation\Blender\2.63\scripts\addons\GoB_addon_263\__init__.py", line 20, in <module><module>
from . import ext_GoB
ImportError: cannot import name ext_GoB
<!----> event has invalid window
</module></module></module></module></module></module></module>
It seems that the script is unable to resolve the path to Zbrush.
Hello SpAik
I could install the script, but also received a script-error.
So, i decided to use the ordinary way.
good luck
timholz
Thank you! I’ll try =)
UPD:
Hmm… From blender to Zbrush is OK but back from Zbrush to Blender not =(
hi there…
THANK YOU THANK YOU SO MUCH WITH THIS “GOB”
it helps a lot…
specially to Zbrush scale problem…
great, great, great…that’s all i can say…it’s really a WOW!!!
Hello,
thanks for posting a screen of the problem.
The script dont found the “C:/Users/Public/Pixologic/GoZBrush/GoZ_Config.txt” file
This file is created by GoZ when you configure it inside ZBrush, you miss one step in the installation or sometime like that.
Check for this file on your hard drive.
Mmmm… that file is there and I actually did the process like in you say. Now the curious thing is that I’ve checked again if the add-on was working and voilà! Now it works and I haven’t done anything since the error.
Hi i added the goz to zbrush and its okay i gues i click on the prefrence in zbrush and then clicked goz and it showed path to blender and it said it was found so thats working but when i went on blender it didnt load my model it loaded a box now i went threw the procedure for blender and went to add on threw the c files on my computer threw users and etc to add on in my blender folder and i added the gob_addon_2.63 folder cause i have blender 2.63 so now when i went to start up blender and went to prefrence and try to install add on it wont show the ext_gob.pyc file so i clicked on the button on blender that looks like a martiney and it showed up so i thought yea but when i clicked it it diddnt add so i tryed clicking the other file that was called init but nothing happens once more dont know what im doing wrong i tryed it in diffrent ways so please can you help