That waswhat was missingin the program.Great…
This is Brilliant!!! Thank you pixologic for everything! Zbrush is a heavenly tool.Happy new year everyonesmall_orange_diamond
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Looking great, just did a wolf. So now an give him some hair here and there
But i hope this will export to curves or something like that. So it can also be usefull in production, to use it as guides for a hair system.
C’est abusé …
(Sorry I didn’t know how to write that in english )
Congrats Pixologic
FABOLOUS !! Very AMAZING ! ZBRUSH DESTROYS EVERYTHING !!
Putain comment ca gère !!small_orange_diamond
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Pixologic Zbrush New Release = Encore une méga claque !
All users are blessedsmall_orange_diamond
without words…
It’s not about ****** on the latest release, it’s about opening people eyes to the level of at least some of what you would expect from a hair system however going on the history of bugs and the limitations of 32 Bit until the 64 bit version is released it’s actual promise may be disappointing.
C4D’s Hair system was introduced in 2005 (for C4D 9.5). Here’s some documentation and video’s about it from that time http://www.cafedownloads.com/reviews/Hair/#tools
http://www.wonderhowto.com/how-to-use-hair-module-for-cinema-4d-79106/
Hair for Cinema 4D is now only available for the Studio version which is now mighty expensive in itself and no longer a separate module as it use to be. When I did buy it for use with C4D R10 it cost £365.
Release info 2005
http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/great_hair_day_at_maxon
Don’t get me wrong, it’s good to see Pixologic going in that direction but it can and will be judged against the competition regardless.
Come to think of it I would like to see a close up view of the fur/hair menus.
Also could you do a few renders of some character with hair or fur in a HDR lightcap scene.
I am genuinely impressed!
The only downside I see is that any time I make something serious and sinister looking I will have to fight the temptation to give it an enormous afro.
What happens when this goes into Maya? Can it act like hair or fur? Or is this only in zBrush? Are there styling tools? Couldn’t see what was going on in the menus during the demo. Looks cool!
neilford
This looks amazing… but it leaves me with just one burning question:
will this be to any degree printable?
i work mainly on projects that get printed and i’m currently working on a piece that needs quite a bit of fur.
even if the underlying masses of hair have to be solid meshes with the outer most detail being a halfway decent looking fur texture that will print acceptably, i’d be in friggin’ heaven right now.
here’s to hoping!
nice, been waiting for that, well donesmall_orange_diamond
Scott M C4D,
I hate to attack people on here but… stop complaining. You’ve posted all of 17 posts on ZB forum and none of them of your work. They have mostly been criticisms of ZB and lately how ZB is not like your favourite 3D render of choice. Well, why don’t you just use C4D (you like it so much you named yourself after it) for whatever you need to do, be it hair sym, animation or whatever.
These new features in ZB are expanding its usefulness, much of which could be used for concepts or prototype printing. Comparing a piece of software that is primarily used for sculpting, detailing and texturing with software which is used for low poly modelling, animation, lighting and rendering is pretty near to useless and non-constructive.
MX
High 5 MXHaunted and a happy new year
love this boogie.cant wait for this
Thank you pixo for another wonderful addition.
To Scott M C4D and the obvious others,
my concerns and desires for this program are different than yours I’m sure.
But what we have here is a community of creative people who use and make zbrush- the most versatile sculpting program on the market. It is not god it is not the alpha and the omega. it is zbrush
I’m sure c4d is wonderful, but with the entry price of 900ish and if you want the whole tamale its almost 4000. I hope to god it has good tools. remember this every time you get a free upgrade here.
Ive never rendered or painted a thing, I’ve never exported a normal… I wish i had the time to make my models look great to show off.
But my desires are about how I can get a 20,000,000 poly model down it the 300,000 range losing no surface detail and produce a quality shell so I have no problems in fabrication. can C4D offer a solution to that?
My point is you are now part of a community of professionals, hobbyists, and beginners trying to master a tool to express themselves with. the negative rants on a board showing how pixo is expanding our creative options (FOR FREE) really isn’t a place to trash a tool you have never used. try to make friends, play nice…
our community is very very deep you never know who you will walk into an office and ask for a job from. I’m constantly surprised when I run into people who only know me from this community, and it happens more often than you would think.
many of us have friends who are busting their buts to make this something that transcends a software package and becomes an integral part of our creative process from illustrator, sculptor, painter, game designer, film maker, to jeweler.
I’m not saying you don’t have legitimate desires for the program, hell I wish it could take the place of Magics and do shell integrity tests and repair. (i think magics entry is around 9000 and goes up to 20 something) but that’s not the point of THIS program.
this thread just isn’t the place to get bombastic about how much you think a just reviled never touched addition isn’t as good as something else. it’s just a little disrespectful, be thankful the people behind pixologic care more about their product than your pocketbook.
just a thought…
tsw
So highlighting features of hair generating module which came out ahem 6 years ago is useless and non-constructive huh. They are both 3D based applications, they can both produce high and low poly meshes, they can both render, you can use lights and you can animate so your argument is not what you could say is valid based on that. Adding ‘X’ feature to a tool, sure that can be useful but does it set new standards or meet existing ones in the bigger scope of things ? C4D is not the only Hair tool out there, we have Blender and that is free. See this hair video for Blender http://www.youtube.com/watch?v=ZmMekZWgh2k&feature=related
As for my posts or the work I do, well lets just say I’ve been using 3D applications since the days of CAD on a Mega ST from 1992 followed by 3D applications on the Amiga through to PC and yeah even C4D R2.0 on the Amiga. Here’s just one example of work I’ve created [3D Work](http://dl.dropbox.com/u/4463220/Star Criuser 4 images A1 png .png)
zBrush 4r2b update is great ^^
seems to look like zBrush “take no prisoners”